Sentences with phrase «advantage over an enemy»

KSM - 66, whose bioavailability and absorption are enhanced by BioPerine ®, also works to ensure you maintain your mental edge — fortifying the cognitive prowess that gives us a natural advantage over our enemies.
Does it give you an unfair advantage over your enemies?
Changeable before the start of each mission and also via mobile armouries unfathomably littered throughout the game, three cores are available each with their own abilities that you can unlock and upgrade to gain the advantage over your enemies.
Lone Survivor portrays the United States as having a distinct technological advantage over enemy combatants in Afghanistan.
It makes combat a lot less obvious to read on a purely visual basis, and you'll find yourself feeling your way through encounters without the knowledge that your character has an immediate advantage over an enemy.
Wolfenstein II features stealth options and a cover system, however its most unique feature is the ability to dual wield two different weapons at the same time for a variety of lethal combinations and a damage advantage over your enemies.
Using a weapon that has the advantage over an enemy will cause the appearance of a stun gauge.
Each class has its own unique abilities and skill sets provide tactical advantages over enemies, fulfilling different roles in a party, such as tank, healer, attacker or buffer.
Since it doesn't use up any of the combat gauge, a player can learn the timing for each counter prompt and have full advantage over an enemy.
Monster riding will also evolve as the player progresses through the story and can be used during a fight to gain an advantage over an enemy monster.
Witcher signs have made a triumphant return and serve as useful combat mechanics that give you an advantage over enemies.
You'll juggle long lists of elemental and support skills because picking the right ones means the difference between getting an advantage over your enemies and giving them a leg up on wiping your party, yet even the most basic and free - to - use attacks can have value depending on who you're squaring off against.
Also new, is the ability to glean a fifth combo hit, giving a diminutive advantage over enemies.
The player can use an innovative voice control system to direct their units around the battlefield to ensure a tactical advantage over the enemy.
Gaining access to enemy communications would give Jon and his team a tactical advantage over the enemy, as well as possible intel on his brother, Robert.
When facing off against an opponent using a weapon with an advantage over your enemy's, you break his or her defense and leave him wide open for the second noticeable addition called storm rushes.
Gaining access to enemy communications would give Jon and his team a tactical advantage over the enemy, as well as possible intelligence on his brother, Robert.
These buffs can provide an advantage over the enemy team, and so you must decide which boosts are most effective for the situation that is going to play out.
But the console version's refusal to give you any sort of advantage over your enemies — be it a semblance of strategy, an alternate route, or perhaps yelling «Cowabunga!»
The core gameplay is responsible for most of this, thanks to tight, responsive controls that allow you to quickly move and use your abilities, the variety of abilities that can give you an advantage over the enemies / obstacles, and the number of puzzles that will keep you on your toes.

Not exact matches

People have been looking for advantages over their adversaries for thousands of years and their first strike, on a religious basis, is to get their enemy to accept their interpretation.
Apemen were insecure and weak, and sought an advantage to prevail over their enemies; the space program is as dedicated to warfare as it is to exploration.
How The Ghost ties in with Ant - Man and the Wasp is another matter but it'll be interesting to see the pair take on a very different kind of enemy and one that has two serious tactical advantages over being very small and very strong.
Each battle plays out in turns like most older RPGs, but Shining requires players to use the environment to their advantage and place infantry in strategic areas to avoid the enemies from flanking your general character (main protagonist)... It's a battle system that hasn't been visited much over the last few years (if I'm wrong, and some developer used this system recently please let me know) and I would like to see this mechanic in action again.
Over 100 levels teach you to jump on bubbles, prioritize enemies, and take advantage of the Pac - Man - like continuity between the floor and ceiling.
It shouldn't have any advantage over elemental weapons or the master sword and should simply be more of a fallback for areas where enemies are weak or if your badass enough fighting Lynels with a serious handicap.
Called troopers, each one comes equipped with special abilities, from crippling electric shocks and sight impairing paintballs to health boosting heals and enemy revealing radars, to give players tactical advantage over their many adversaries.
Ubisoft also added to counter getting instantly killed when going against more than one enemy is the revenge feature where if you continuously block more and more attacks or take so much damage you can activate revenge which hits enemies to the ground and gives you a much better advantage over taking out more than one enemy but this only lasts for around 20 seconds, Feats are also play a part in combat mainly during the 4v4 matches where you can buff team mates, heal yourself or give yourself a damage boost and even make a catapult hurl a bomb and obliterate your enemies these can be changed so you can have more specific roles just as the gear can also specify certain things that your hero can do.
You can also utilize the environment to your advantage, for example, standing on a button to release floor spikes or wall running in order to back flip over your enemy evading their attacks.
Dixie Kong is not as fast, however can take advantage of her Helicopter Spin to whip enemies, hold Barrels over her head, or slow her descent, allowing her to hover to safety.
I wound up favoring monsters that use magic attacks over physical, since they afford the player the ability to take advantage of enemy elemental weaknesses.
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