Sentences with phrase «adventure game of sorts»

One of the massive wave of games to adopt 8 - bit graphics, The Escapists is a puzzle adventure game of sorts where you have to successfully escape a series of more difficult prisons.
This turns a stealth game into an adventure game of sorts.

Not exact matches

There are ways, including voucher sites that can get you money off all sorts of things including shirts and other football related clothing, various ways of getting to the games and even on flights for when our Champions League adventure starts again.
Usually, you will need to get some sort Dating games offer a little love practice and a lot of fantasy fulfillment — whether that's wild romance or naughty adventures.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
If this is the sort of game quality that should be expected from the best adventure games around, I think the genre is already dead as we know it.
«As you're playing as classic Sonic or modern Sonic or the customizable hero avatar character, the unifying trend through all this gameplay and the reason we are having you play all these different types of games, it sort of goes all the way back to Sonic Adventure 2, and having the story being told from different perspectives.
What most impresses about Odyssey is its confidence; despite the fact that Nintendo hasn't really made a Mario game with this sort of structure before (the closest are Super Mario 64 and Sunshine fifteen years ago) they make it look positively easy, cramming every world with activities and things to do that challenge Mario's move set, also the broadest he's ever had in a straight platforming and adventure game.
The game is, on the surface, an open - world urban adventure title that fits in pretty well alongside contemporary examples of the genre (GTA, Saints Row, etc); you've got story missions that move the narrative forward and side missions that offer some sort of bonus to your stats or inventory, all conveniently labeled with radar blips on the maps of the sprawling cities you can explore.
The Legend of Zelda: Phantom Hourglass was called a «stylus action adventure game» in Japan, but at the beginning of development, one of our initial ideas was to include a type of gameplay that would let you sort of play tag with unbeatable enemies in dungeons.
With a large extended family living under one roof and a new baby on the way, the boys largely make up their own adventures, imaginations fueled by their grandmother (Uta Hagen) who encourages them to play «the great game,» a sort of psychic mental transference that both boys can perform at will.
She plays Julie, the best friend of Ronan's Lady Bird — a sweet, plucky, theater kid, the sort whom you can talk on the phone with for hours and who is game to tag along on any sort of adventure.
Nothing gets you pumped like a good rhythm game, and with the power of virtual reality, you can create all sorts of immersive environments and stories in which to house your musical adventures.
In this mode the player has the opportunity to play a sort of adventure game, but the story and objective of this adventure is all customized by you, the player.
The game looks to be a sort of horror point and click adventure with puzzle solving features and third - person action.
There's not a lot of cards to get added to your adventures, so you'll quickly begin repeating the same events over and over again before switching over to a sort of auto - pilot that mindlessly clicks through them This does allow you to become better at the game since you can more easily judge the outcomes of any decisions you make, but that doesn't make it any more interesting.
For the uninitiated, a visual novel is an interactive fiction game, a sort of choose - your - own - adventure with less action and more awkward anime sex scenes.
While I do sort of see how you could consider the AC series to fall under the RPG umbrella, the game's have always screamed standard action - adventure.
Travelling the land in search of these hidden walls is the sort of adventure that would make up another games entire storyline, yet in Skyrim is something that you can do only if you feel like it, and that's without taking into account the fact that many of the dungeons that contain these walls often have stories of their own to be discovered, often distracting you completely from the task at hand.
Today at the EA presentation on the E3 2016, they announced an indie game called Fe by Zoink Games, part of the EA Originals collaboration program, where you are a little cub in a journey to save the forest from a mysterious evil that lurk in it, adventuring in the beautiful atmosphere of the forest where every living being has their own «song» or some sort of sound communication in which you can interact with them using your own sound waves or «song».
This particular game is a mash - up of the game books and TCG titles to form a sort of Choose Your Own Adventure game that uses collectible cards for combat.
Brought to you by Lucas Pope, the same guy who blessed the world with Papers, Please - Return of the Obra Dinn is an upcoming sort - of - adventure game about a ship lost at sea and and the insurance agent trying to make sense of it all.
One of the reasons the game was so well - funded was a lingering desire by many for this sort of quietly - told adventure — still somewhat a rarity in a landscape of more high - octane action games — a desire for a game that essentially moves at your own pace.
The puzzles for the most part are fairly solid, with the majority being the sort of things you would expect from a point - and - click adventure game.
The Other One: How to be a Complete B * stard (Speccy) It's not actually particularly funny in general - more puerile - but there's a moment in this sort - of point and click adventure game where you find a computer in a wardrobe.
As a fan of both adventure games and the Batman franchise, I was excited to see what sort of new take Telltale Games would bring to the Caped Crusader's universe.
Celeste is a sort of RPG adventure game about climbing mountains.
Bastion is designed to feel like a grand adventure with a clear purpose, so it isn't the sort of game in which you'll spend time wandering aimlessly looking for things to do.
I've no idea what prompted Capcom to undertake this sort of launch, whether it expects to build up hype or if by breaking the game's story into chapters it hopes to somehow mimic the fabulous success of a certain other episodic zombie adventure series.
You are a point and click away from exploring all sorts of adventure, mystery, horror, and puzzle games with this collection of point - and - click games.
As I stared at the box art — which features a mountainous beast wielding a massive club, towering before a man and his horse who look tiny by comparison — I imagined what sort of epic adventure would await me, if only I could play this game.
Growing up, I played all sorts of kid - friendly adventure games.
Only recently, however, have I seen games begin to really embrace the specific sort of nostalgia our adventures in their worlds can conjure.
The single - player mode was enough to keep me busy in the meantime, especially the mini-game challenge prompting you to play through all the mini-games in a sort of a single - player adventure separate from the main game, but it was clearly the multiplayer games that got people going the most.
The campaign would not have been possible without additional support from the game developers and artists who banded together to produce an honestly sort of unbelievable lineup of backer rewards, including art by Katamari Damacy & Noby Noby Boy creator Keita Takahashi, Double Fine artist & illustrator Scott C., comic artist James Kochalka and Adventure Time creator Pendleton Ward.
In marketing material, Nintendo has been calling this game an «open air adventure,» the sort of unique genre description that is invented alongside so many big budget Japanese games.
The game follows Kratos and his son on a different sort of action adventure experience than GOW fans are used to.
It's a space game, with a lot of the same aims as No Man's Sky, but also sort of a text adventure?
So what is coming to this week, well after last weeks solid releases there is not all that much, this week we get the adventures of Twin Robots which I believe is some sort of puzzle game, and we get a cheap 3DS release with Gunslugs, and there is more Fire Emblem Fates downloadable content with this latest release being the biggest release yet according to various people.
It's one of the main components to the games, enabling players to create all sorts of strategies for their adventure to play out.
These games are carefree, self - aware, and silly — in many ways an adventure with Shantae feels sort of like an old Saturday morning cartoon.
Now available to stream on Nvidia Shield devices via a GeForce Now, Mini Ninjas is an action - adventure game that has large environments, and the sort of mayhem that only ninjas can facilitate.
They teased everyone with some recent Steam releases of a sort of strange selection of adventure games, and the somewhat disappointing Monkey Island releases, but never followed through with Day of the Tentacle, Full Throttle, Sam and Max and, most of all, Grim Fandango.
In a single year, we went from a game where you adventure with a sword and a dragon to a game where you fight with swords, dragons, bows, some sort of magic missile, shapeshifting and 4 other people.
a 2D adventure exploration game where you play as a fairy of some sort guiding a flying fluff ball to no end.
There's no real explanation at first and the adventure just sort of kicks off because that's what has to happen for the game to exist.
What I found was a gorgeous adventure game stepped in a sort of optimistic melancholy I can not wait to see more of.
Unfortunately, due to the general lack of interest in the Virtual Boy as a whole, the game is considered a sort of lost treasure, and without any similar hardware available, the possibility of a port or re-release of Wario's Awazonian adventure remains dubious, at best.
Warner Bros has confirmed that there will an enhanced Nintendo Switch version of the underrated Wii U title Lego City Undercover.The open world adventure - sort of a tamer, Lego - flavoured Grand Theft Auto - was one of the Wii U launch games and got rave... Read more
This is the first time the God of War series has implemented any sort of multiplayer mode as hack - n - slash adventure games are usually only a single - player affair.
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