Telltale Games has shaken up
the adventure gaming genre in recent times, most notably with its episodic series based on The Walking Dead comic books, and now its the turn of Game of Thrones to get the treatment.
In some ways, Phoenix Wright and Professor Layton are the modern flagships of
the adventure gaming genre, and it's good to see that they're still going strong.
I had my scheduled meeting with Telltale Games expecting to talk to some length about
the adventure gaming genre.
For those who aren't old enough to remember the golden era of adventure gaming, many years ago a company called Sierra ruled
the adventure gaming genre with games such as King's Quest, Police Quest, Space Quest and Hero's Quest.
Not exact matches
I will leave you with one last not, regarding those that think that The Walking Dead is not a «game»: Considering that
adventure games have been going on since 1975 and been considered a legit
genre of video
gaming for years, I don't think you have the right to determine what constitutes as the definition of what makes a video game, well, a video game.
The
gaming industry is flooded with car games, first person shooters and dozens of sport sims, Ico returns to the classic
adventure genre.
What was a shining example of
gaming on home computers has gradually turned into a fringe
genre that some feel fails to push the boundaries of what puzzle
adventures could become.
I did most of my ravenous
gaming in the 90's and so all the Lucas Arts
adventure games were a huge part of my life and I was also really into real - time strategy games like the Command and Conquer series and flight simulators which is a
genre that isn't explored much these days is.
To resurrect a three decade old fantasy franchise that predominately played out its instalments in a
genre of
gaming — point and click
adventure — which no longer draws mass appeal.
Combining a point - and - click
adventure with a first person shooter, two hot
genres in the computer
gaming scene in 1993, should...
After all, you guys forked over north of a million bucks just to see the man revisit the point - and - click
adventure genre, a wonderful little
gaming niche where bigwig publishers fear to tread.
«These days» being 1987, the year of Maniac Mansion's release — and that's just one of multiple references to Gilbert's past, and
adventure gaming's history beyond his credits, spread throughout what is quite clearly a love letter to the
genre.
His big break, Maniac Mansion — which the Oregonnative wrote, designed and directed — was released in 1987 by Lucasfilm Games, and almost single - handedly took the graphic
adventure genre from niche concern amongst an endless sea of shooters and platformers to something close to a
gaming phenomenon, one point and click at a time.
The reality of the current
gaming environment is that we are experience a resurgence of the
adventure game
genre thanks to Telltale Games.
Episodic
gaming has seen both success and failure in the
adventure genre.
The first person perspective in
gaming is typically attributed to the shooter
genre, while most
adventure games are relegated to the third person perspective.
The
adventure is split between two
gaming genres: traditional 2D platforming and fighting games, though it sadly doesn't really pull either of them off particularly well.
INTRODUCTION From time to time, I venture out of my
gaming «safe zone» of RPGs, action
adventure games, and puzzle games to visit other
genres.
Either way, developers are still able to show that even an age - old
genre like
adventure has still got what it takes to present players with an enjoyable and engrossing
gaming experience.
While the increased stake in the share capital of Kylotonn Racing guaranteed Bigben a strong position in racing simulation games, the acquisition of Cyanide studio will allow the Group to extend its offer to major
gaming genres not yet present in its current portfolio (strategic and tactical games, narrative and episodic games, shooting games, management games) or complementary to its catalogue (sport simulations and action -
adventure games), thus strengthening its publishing strategy.
During the 90's era where the market was flooded with great titles like Full Throttle, Sam & Max, Broken Sword and many more,
adventure gaming was the
genre to go to when the player wanted challenge through mind - bending puzzles and an elaborate, dramatic storyline.
Now there has been a re-emergence of the
genre thanks to companies like Telltale Games which use new
gaming mechanics to provide a more modern
adventure experience.
Thanks to the likeable characters, fun puzzles, and enchanting visual design, both games received high praise, with the first Syberia game winning awards from various
gaming sites and even recognition from American news channel CNN, who said that Syberia brought back the
adventure genre.
I mainly use PC as my
gaming platform of choice, primarily enjoying the
genres of RPG, action -
adventure, FPS, and strategy games (Including Grand Strategy!).
Platforms: Xbox One / PlayStation 4 Publisher: Square Enix Developer: Xbox One: Nixxes Software / PlayStation 4: United Front (Originally Crystal Dynamics)
Genre: Action -
Adventure Platform Played: PlayStation 4 Last year, Lara Croft made her tremendous return to
gaming, providing one of the best titles available in 2013.
Maybe it would be fine if all of my
gaming time was spent on RPGs, but in fact they form only a slight majority of my collection, which also includes platformers, action /
adventures titles, first - and third - person shooters, racing games, and pretty much every other major videogame
genre.
Point - and - click
adventures used to be one of the major
genres in the early years of PC
gaming.
We've also picked games that represent a large number of
genres — platformers, shoot - em - ups, role - playing games,
adventure games — across nearly four decades of
gaming, among arcade, computer and console platforms.
The first
genre of
gaming I recall playing is the point and click
adventure series with titles such as Maniac -LSB-...] Read more
It was a series that helped to define an entirely new
gaming genre — graphic
adventures.
The first
genre of
gaming I recall playing is the point and click
adventure series with titles such as Maniac Mansion and the Monkey Island series.
There has been a fair amount of debate in the
adventure gaming community about the direction the industry is going and what must be done in order for the
adventure genre to survive in an increasingly cutthroat marketplace.
I believe a few well crafted games will raise the respectability of
adventure games outside the core
adventure gaming community, and that is important for the
adventure game
genre in the long run.
Instead, a substantial part of the
adventure gaming audience has a taste for the
genre precisely because the gameplay does not require having quick reflexes.
We, the
adventure gamers, shall become an unprecedented force in the
gaming community as we continually gain recognition from game developers as the collective voice for a thriving
genre.
God of War is one of the most successful and iconic franchises in the
gaming industry these days, and it's hard to imagine what the hack - n - slash
genre would have been like had it not been for Kratos» incredible
adventures.
But even more than that, Monster Max feels like a send - off to the
genre of the Filmation - style
adventure games that dominated the 8 - bit computer
gaming scene: isometric games were made as a work - around for 3D graphics, which were near impossible to render (let alone do well), and so became redundant when 3D became possible on computers and home consoles in the late»90s.
Evil Days of Luckless John 2006 Classic
adventure game fans often criticize the modern state of the
adventure genre of becoming uninspired and tasteless, to the extent that even the noblest efforts to recreate the sheer beauty and humor of these classic
adventure games have translated to bitter
gaming experiences.
Going forward, Chen urged the assembled game makers to build next - gen games that don't fall neatly into the traditional bounds of
gaming genres:
adventure, racing, first - person shooter, sports.