Sentences with phrase «adventure genre back»

Not exact matches

The latest adventure from Tokyo RPG Factory has arrived, and once again players have been granted access to a school of game design that hearkens back to the glory days of the JRPG genre.
Film Review by Kam Williams Headline: Harrison Ford and Daniel Craig Co-Star in Genre - Blending Adventure Cowboys & Aliens might be the most poorly - executed blend of movie genres since custard pie slapstick was mixed with a Martian invasion in The Three Stooges in Orbit back in 1962.
Ron Gilbert is one of the most prominent name for point and click adventure games and it was no surprise to see him returning back to this genre with a Kickstarter...
Genre: Action, Adventure, Supernatural Author: Kazuki Takahashi Synopsis: Sitting by himself in the back of the class, 10th - grader Yugi always had his head in some game — until he solved the Millennium Puzzle, an Egyptian artifact containing a powerful spirit from the age of the pharoahs!
Games back in the 90 ′ s like Duke Nukem 3D mixed the genres up more, combining adventure with puzzle and shooting to make a game that immerses the player.
If you pay attention to the world of games at all, Double Fine's Broken Age will be a familiar name — the modern take on the point and click adventure genre was funded through Kickstarter a few years back — at the time, one of Kickstarter's first massive successes, and one that served as a gateway for many into the crowd - funding service itself.
That's all for today, but come back tomorrow as we explore a brilliantly re-imagined planet Zebes in the criminally underplayed Metroid: Zero Mission, as well as Samus's first genre defining spinoff adventure: Metroid Prime Pinball.
I've had my eye on this game ever since I got the chance to play Eyes of Satinav way back — Daedalic can pull off an adventure game, and I honestly want to see what they can do with less serious and more irreverent genre.
The Adventures of Pip, one of the latest releases in the genre, goes straight back to the 2D days, offering old - school pixel visuals and side - scrolling action, but it's also an ode to the evolution of the genre itself, with a core gameplay mechanic that allows players to transform the titular character into three distinct versions representative of video game generations.
It's been awhile since I've played an honest - to - goodness point - and - click adventure game, but Daedalic aims to breathe a bit more life back into the genre with their newest title: Deponia.
Thanks to the likeable characters, fun puzzles, and enchanting visual design, both games received high praise, with the first Syberia game winning awards from various gaming sites and even recognition from American news channel CNN, who said that Syberia brought back the adventure genre.
Wales Interactive decided that it's time for FMV - based adventures to return though and saw their first release in the genre — The Bunker — launch on PC and consoles back in 2016.
At turns funny, charming and intriguing, the fifth game in the Broken Sword series harkens back to the golden age of point - and - click adventure games, just as the genre enjoys a creative revival.
Platforms Windows, Mac, Linux Developer Prologue Games Genre Point and Click Adventure Platform Played On Mac Released back in July of 2015, the first installment of the mystery - adventure game Knee Deep (entitled: Wonderland) left its players with a true - to - form staple of mysteries: an unexpected twist and resulting Adventure Platform Played On Mac Released back in July of 2015, the first installment of the mystery - adventure game Knee Deep (entitled: Wonderland) left its players with a true - to - form staple of mysteries: an unexpected twist and resulting adventure game Knee Deep (entitled: Wonderland) left its players with a true - to - form staple of mysteries: an unexpected twist and resulting -LSB-...]
Silent Age is a game of my favourite genre of all time, ever since I discovered Monkey Island back in the day Point and Click Adventure games have always kept a special place in my heart.
The point & click adventure game genre has been very popular since TellTale Games brought back Sam & Max with «Sam & Max Save the World» in late 2006, with TellTale remaining at the top of the heap with releases such as «Tales from Monkey Island», «Back to the Future», critically acclaimed «The Walking Dead» and last year's «Tales from the Borderland» releback Sam & Max with «Sam & Max Save the World» in late 2006, with TellTale remaining at the top of the heap with releases such as «Tales from Monkey Island», «Back to the Future», critically acclaimed «The Walking Dead» and last year's «Tales from the Borderland» releBack to the Future», critically acclaimed «The Walking Dead» and last year's «Tales from the Borderland» release.
Based on 4 critics — Overal Score: 76 / 100 Genre (s): First - Person Adventure / Release Date: November 12, 2010 / Developer: Knut Mueller About the Game: The game begins with Kales giving you the note and the black crystal explaining the reason why he needs you to come back to RHEM.
Kickstarter has proven a very successful means of raising support and awareness for our beloved adventure genre and we'd love to have your backing in our continued endeavors!
Game: Tomb Raider Release Date: March 5, 2013 Publisher: Square Enix Developer: Crystal Dynamics Genres: Action / Adventure, Survival, Platform Platforms: Xbox 360, PlayStation 3, PC Story / Plot: Lara Croft is back in action in this newest addition the Tomb Raider series, but she is not what you would expect from the famous heroine.
I forgot about the genre until Double Fine announced it would be collecting funds on Kickstarter to create Broken Age, an adventure game meant to bring back point - and - click to the masses.
With games spanning many platforms and featuring gameplay styles from the action, adventure, brawler, RPG and third - person shooter genres, attendees will take part in supernatural events that range from ill - advised attempts to raise the dead and the consequences thereof, to feuding vampire beauties fending off hordes of zombies, to giant alien bugs invading earth and being held back by force.
Cecil wanted to try and transform one of the world's «most abstract games» to his genre of choice, the graphic adventure, de Ronde explained, adding, «He's come up with a back - story to why the mines are there and why you need to defuse the mines.»
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