Sentences with phrase «after wave of enemies»

There is a survival mode, which allows you to tackle wave after wave of enemies in single - round bouts.
There is a survival mode, which allows you to tackle wave after wave of enemies in single - round bouts.
Your objective is to navigate your way through wave after wave of enemies while collecting crystals, avoiding mines, and eventually opening the exit to the next level.
Outside of the main campaign, there's also «survival mode» which, as you can imagine, involves surviving wave after wave of enemies for as long as possible.
One thing that you'll notice facing off against wave after wave of enemies is that for the most part they act rather intelligently.
Like the original Galaga, Legions throws wave after wave of enemy at the player.
Wave after wave of enemies come hurtling at you from all corners and you simply have to get the hell outta the way, lest they take you down with a single hit.
You face wave after wave of enemies until you die, but as you complete each wave you are given the ability to alter the difficulty of the game on the fly in exchange for more points.
Prepare to face wave after wave of enemy soldiers and vehicles trying to cross the battlefield - don't let them!!!
KILLALLZOMBIES sees you attempting to survive wave after wave of enemy zombies with every wave increasing in difficulty as the complexity rises to...
Your goal is to cut through wave after wave of these enemies on your way to confronting the real threat, enemy generals.
The gameplay is heavily action focused and primarily taken from Dynasty Warriors; most of the time there are hundreds of minor enemies on the screen at once and several dozen are able to be dispatched in a single combo.In true Dynasty Warriors fashion, this lets the player feel like a badass one - man army as they mow down wave after wave of enemy troops.
This is about the time a typical game decides to force you through the Slog o» Enemies, easily recognizable as a bland room or platform with no other purpose than to stall you while wave after wave of enemies crash into you.
The first tasks you and 2 friends to face wave after wave of enemies akin to Gears of War 2's Horde mode except the catch this time is that the round is over once you transfer the golden idol on one end of the map to the other.
This is clear in the game, as your character is able to mow down wave after wave of enemies without breaking a sweat.
Your job is to simply defend the cargo ships that you have been charged with escorting from wave after wave of enemy combatants.
Warping from star system to star system in your search, Strikefleet Omega struggles to survive wave after wave of enemy attacks while mining precious crystals that allow you to warp in reinforcements from the last remaining shipyard in the Armada.
Hybrid Wars lets you command and upgrade your own arsenal of futuristic mechs to take on wave after wave of enemy forces.
Adding some extra content to the game's replayability is the arena survival mode, where you fight off wave after wave of enemies trying to stay alive as long as you can.
While your wingmen are always around for a conversation, they always seem to abandon you to fend off wave after wave of enemy fighters.
Pixel Gear shares similarities with Ace Banana in that you fight wave after wave of enemies before taking on a final boss.
Players take control of Cactus or one of the many other androids, and step into small closed stages of different shapes and sizes where they have to face off against wave after wave of enemy bots until they clear them all out.
The game also has a survival mode which has you fending off wave after wave of enemy units.
Battlezone seems more suited to this type of co-operation as opposed to its single - player missions that have you fight wave after wave of enemy tanks all alone.
As you play through the campaign, you face horde after horde after horde, and it becomes incredibly predictable: deploy the Ghost to examine an object, which will take up to a few minutes, while you and your companions fight off wave after wave of enemies culminating in a boss fight.
If you have even the slightest bit of interest in strategy, not to mention flexing your mental powers against a wave after wave of enemy assaults, then tower defense will find a little place in your heart, as it has mine.
Wave after wave of enemies enter a room and you pump them full of bullets.
Wave after wave of enemies collide onto the battle ground.
Infiltrate an enemy stronghold, cutting through wave after wave of enemy ranks emboldened by their fierce, battle - hardened leaders.
One particular standout feature of Conduit 2 is the offline invasion mode which works similarly to the horde mode of gears of war, you battle wave after wave of enemies of increasing number and difficulty, all to win coins to buy new armor, upgrades and weapons for online play.
Fortunately, when we're treated to something special like the recently reviewed Lord of the Rings or Guns»n' Glory, neither does our hankering for slaughtering wave after wave of enemies at the base of our towers.
See who can last the longest against wave after wave of enemies in «Survival Mode.»
#killallzombies sees you attempting to survive wave after wave of enemy zombies with every wave increasing in difficulty as the complexity rises to provide a new experience different from that of the previous wave.
Wave after wave of enemies will attempt to traverse the open path to the cores which they desire, so tower placement alongside this path is important to maximise the damage output.
Mainly you find yourself taking cover and popping shots for wave after wave of enemy until the game deems enough have been killed to let you forward, and after a series of cut scenes, you'll do it again.
The Janitor can lay traps (some ingenious) and he must defeat wave after wave of enemies while a timer slowly counts down.
In any case, the new strikes are pretty fun, along with the Escalation Protocol mission, that throws wave after wave of enemies at the player.
[Xbox Live Arcade] Pilot a jet fighter with the capability to travel through time to destroy wave after wave of enemies.
It's clear from the beginning that a lot of effort has gone into Nine Parchments» aesthetics, skill trees and overall progression, but this comes at a price to what you will spend most time in the game doing: killing wave after wave of enemies, with that becoming less and less fun each time.
Lastly is Survival, which is a leaderboard based mode where you face wave after wave of enemies to see how long you can last on just one life.
Sure, some of the sequences can drag on at times as you fend off wave after wave of enemies, but overall I was impressed with the amount of variety of the game which is something that can not be said for War for Cybertron.
Brawl has you fight on maps from the main game against wave after wave of enemies, each getting progressively harder.
This requires the party to defend a location — sometimes a building or a corridor — whilst being attacked by wave after wave of enemies.
«Survival Mode» forces you to use a certain load out to face wave after wave of enemies.
The best thing to discover in this new area is a simulator where you can choose your crew, weapons, enemies, location and handicaps as you fight through wave after wave of enemies.
There can be some strategy as to when you use your more powerful moves, but for the most part you will simply be mashing X and square to get through wave after wave of enemies.
Test your strength in the Arena and fight off wave after wave of enemies or relax and play a game of Volleyball.
As you'd expect, you face wave after wave of enemies, either with your selected Hero alone or with your full arsenal.
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