The Janitor can lay traps (some ingenious) and he must defeat wave
after wave of enemies while a timer slowly counts down.
Your objective is to navigate your way through wave
after wave of enemies while collecting crystals, avoiding mines, and eventually opening the exit to the next level.
Not exact matches
After you're done there you can hit up the game's 4 player co-op escalation mode where players work together to survive infinite
waves of enemies while strategically spending points for weapon upgrades, health and more.
Voice - overs vary for each
of the mercenaries as they swear when being overrun by Zeds and communicate with team members in a serious manner to remind them
of low visibility or rather humorously inform the team
of their generosity when handing out some free dosh,
while enemy bosses taunt your character that your defeat is inevitable and a female trader comments on your team's progression and instructs your team to return to the trade pod for re-supply
after each
wave has been completed.
Warping from star system to star system in your search, Strikefleet Omega struggles to survive
wave after wave of enemy attacks
while mining precious crystals that allow you to warp in reinforcements from the last remaining shipyard in the Armada.
While there is a multiplayer mode it only offers one game made, a sort
of hordes mode, where you and up to 3 other players take on
wave after wave of enemies.
While your wingmen are always around for a conversation, they always seem to abandon you to fend off
wave after wave of enemy fighters.
You and your co-op partner can also take on the «horde» like mode called Survival where you battle
wave after wave of Nazi
enemies, or you can play Overwatch where one player is assigned sighting duties with binoculars
while the other player is the shooter.
Meanwhile, Jack Hammer is capable
of throwing sticks
of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing vehicle or
after a certain amount
of time,
while a sentry turret can be constructed to fire at nearby
enemies with a fire rate boost when Jack Hammer remains within the vicinity
of the sentry turret; a temporary wall
of rocks can be built directly behind Jack Hammer to block incoming
enemies, alongside a shockwave ultimate ability which emits a force
wave that damages
enemies and allows a temporary boost to the weapon damage capabilities
of allied vehicles.
After 10 stages you'll face off against one
of the game's 4 bosses, and
while none
of them are particularly memorable (besides the unusually named second boss), they do a good job
of breaking up the game's usual rhythm
of just blasting away at
waves of enemies.
The game is a multiplayer focused first person shooter that rewards team play and it is essentially a horde mode where the players have to slaughter hordes
of enemies one
after another
while trying to keep each other alive until the end
of the
wave.
One thing all missions have in common is the pulse - pounding extraction, where
wave -
after -
wave of enemies must be kept at bay
while your transport arrives.