Sentences with phrase «against a certain enemy type»

This is really nice because each weapon works best against a certain enemy type.
Some characters will have powerful ailment abilities that are more effective against certain enemy types.
For example, players might try a certain Pikmin type against a certain enemy type and lose a few, but players can always regenerate these Pikmin, so the only thing lost is time, which is a factor because of the time limit within the gameplay.
Pitting an optimal mix of monsters against certain enemy types can be the difference between celebrating the spoils of victory or going down in flames.

Not exact matches

Multiple heroes strong or weak against certain types of enemy, each with their own distinctive personality and weapon set, each working well or not so well with other agents; even in the current build, you can unlock gun and character skins to show off your abilities.
Your warships and submarine, all of which you gain as you progress, come with stats that make them better at taking on certain types of enemy, but it doesn't really seem to make much different what type you send them against as they just plough through them with ease, usually.
Certain enemy types that you'll face off against require you to occasionally adjust your tactics, as well, which is easily done as the Combo Lab can be brought up whenever you desire and combos re-done at any time.
When you finally do, fire and ice are only effective against certain types of enemies.
Being able to switch between each weapon is essential to getting great combos and letter scores, and certain enemies may be weak against certain weapon types.
They allow for frantic chained strikes at the earliest occurrence but later you'll be awarded invaluable abilities to take down certain enemy types, including one that is specifically useful against mechanical foes and one that makes Nilin temporarily invisible to her enemies.
Each character also has certain enemy types that they are more effective against.
After all, most of your cards are used for attacks anyway, so choosing a hammer instead of a jump or vice versa is only annoying against certain types of enemies.
It's a turn - based game, as I mentioned, and your party can face off against several monsters at a time, with attacks that can attack multiple enemies, buff your stats, nerf enemy stats, do more damage to certain types of enemies — the usual JRPG fare.
You can only equip a certain amount of special skills at a time, so the type of enemy you face off against will determine which skills will best suit you for battle.
Though, user interface could be help to choose an ammo type against a certain enemy.
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