Sentences with phrase «against the run of play though»

Totally against the run of play though, we snatched a goal from nowhere.
Crooks» Jesse Lingard and Romelu Lukaku almost combined to grab an equaliser against the run of play though, with the Belgian heading narrowly over.

Not exact matches

Some will say no Santi after his blinder against saints & though I agree I would still play El Neny reason being, Psg are low on confidence they have had a poor start to season and their fans are already on managers and teams back, therefore we need a fast start on the front foot pressing harassing not letting these players who are top class majority of them to settle & El Neny loves to press has unbelievable energy can run all day, and most of all keeps it simple with his passing.
When you are playing football and you got a high ball to control the slightest touch will push you off it for sure eguaro pushed mustafi but mustafi should have stock his leg out to bring him down or elbowed him in the face well i would have done that Arsenal were not hungry enough for the cup if they were we would have seen some blood running down of some Manchester players Arsenal need to defend in packs of wolves The first half was not to bad we should have scored though but yes no back bone no hunger and no fight What is going to happen on Thursday how are we going to line up against them??? I need to see Arsenal fight like man stand up like man and use their skill and agility to turn Manchester to a loosing side Well if we do nt we need to separate the real man from the phony ones period
... he played there against crystal palace, Everton 2 season ago and it was a disaster... our build up is majorly done closer to d centre circle than d oppositions box... that's y girouds hold up play is vital... either we go with dat path or we look for a striker who is lightning quick (so when we make d final pass, it doesn't get wasted), uses both legs to shoot on sight, with good accuracy... playing Sanchez, who is not very good with his back to goal as a 9 is useless and though fast, holds on to d ball a lot tryn to get d best angle to shoot... we need a striker who is very intelligent with d timing of his runs... too bad Walcott is as intelligent as a sheep, cld have been d perfect cf...
We had to come from behind though, as a big deflection off Per Mertesacker gave Benfica an early lead against the run of play, but not for long.
That once great team Ajax, after a shaky beginning in these group games, made an uneasy start in Amsterdam last Wednesday against City though City's opening goal by Samir Nasri was against the run of play.
Even though Manchester United dominated the proceedings and commanded the bulk of the possession, they found themselves chasing the game against the run of play with a little over twenty minutes to go, as Grant Leadbitter's super finish gave Middlesbrough the lead.
But Salah had Salah scored earlier it could very well have been a different game, this is one too many hypotheticals though, and the real issue is not how the forwards played — because they were promising before the red card, and Salah continued running behind, to no avail (thanks to the lack of vision from the midfield) before he was substituted at half time — instead it was how the team reacted to being a man and a goal down, away from home, and it brought back memories of that capitulation against Sevilla — Liverpool's next opponent — in the Europa League Final.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
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