The enemy will not just sit around the battlefield waiting for your characters to wander into
aggro range or trigger a script — the AI will actively maneuver and seek out ways to get at your most vulnerable characters.
Many of those same creatures also have an immense
aggro range and will come from long distances to attack.
Not exact matches
There is no decent way to take down Guardians with any of the starting equipment, and those things stay
aggro'd across pretty crazy
ranges, so you wind up getting chased by four or five at once.
Your team will
range from
aggro - drawing shield wielders, to archers who hang back and wear down the enemy defenses from afar.
Spicing things up are a number of special abilities, magical items and a neat positioning system that allows
ranged characters to use melee types as
aggro shields while they pepper their foes with damage.