The movement feels less responsive than Titanfall in both speed and how
agile your character feels, and the combat feels less fun or realistic as Battlefield.
Not exact matches
To emphasise the 4 Series» sporty
character, its driver's seat is mounted very low down, so you
feel close to the road and more in touch with the car's
agile underpinnings.
«As players harness the power of Guts» Great Sword and utilise the swift and
agile swordplay of Griffith to slash and smash through hordes of enemies, players familiar with the Warriors series will be able to
feel the difference in gameplay through the way each
character handles combat.
The way you play the game is also very different, Specter Knight
feels faster to control, he's a bit more
agile, he's a smoother
character to control.
The bigger
characters feel meaty and pack a big impact, the lighter ones are very
agile and weapon range also plays a good part here.
Some
characters feel stiff with excruciatingly slow limbs, easy to evade moves; while the other half is too powerful and
agile.