Sentences with phrase «air combo by»

You can easily pull off a ground - to - air combo by simply button - mashing light punch, for example, whereas in past titles as recent as MCV3, there was a lot more button combinations and decent muscle memory needed to pull of anything substantial.

Not exact matches

She has two regular attacks using Y for a weak horizontal strike that can turn into a 2 - hit combos or X for an stronger, overhead swing that has Thora raise the battle axe handed down by her father up into the air until it gleams then finds it way downward with a chopping into enemies with a sufficient thud.
A combination of light punch, light kick, heavy punch and heavy kick is used to start a combo then further action can be performed by juggling the opponent in the air.
The most miles can be had by choosing United as the air partner for these combo packages, but you can choose from dozens of airlines.
If you are travelling by air, you may get some extra discounts in a combo booking.
- based on the first two films - New York City is attacked by the nefarious chitauri warriors - civilians are pinned beneath wreckage - Captain America, Hawkeye, and Black Widow have to rescue them by destroying wrecked cars and other debris - these civilians are guarded by chitauri - Captain America can not only walk through flames, but he can now extinguish them with his shield - characters can also team up for special combo attacks - these moves are context - sensitive - stand on a marked area and wait for your teammate (or A.I. buddy) to walk over and press a button - Captain America uses his shield as a platform for Black Widow, and she bounces into the air and sprays bullets down - Thor rings Captain America's shield like a bell, destroying objects and enemies nearby - Captain America can reflect Iron Man's energy attack to destroy airborne chitauri - more than 100 all - new characters in the game - all - new New York City hub
Simply by mashing light punch, you can trigger an eight - hit or so combo that in previous games would have taken at least a few different button presses, a press of the air combo button, a button press to chase your opponent into the air and a few more presses of different buttons for an air combo.
The longer your character is being juggled by a combo in the air, the greater the force of gravity on your character becomes.
The game sports tight, responsive controls, and bouts that are fast and furious, featuring the requisite air - dashes, combo strings, and flashy specials you'd expect from a game crafted by the team responsible for Melty Blood.
Uppercutting an enemy (up and square) will send him into the air, where you can jump up and start beating on it until it's weakened, then grab it (triangle) and throw it at another enemy, frog slam (down and circle) into them both, and keep the combo going by rooster uppercutting (up and circle) them back into the air... lather, rinse, repeat.
If the combo counter turns blue, however, that means you had the chance to escape, whether by blocking, countering, air - dashing out, vanishing, or some other method.
With the bombastic combo and air - based nature of its gameplay, the title has much to offer for fans of the series, however Estival Versus is plagued by the overall loose presentation and pacing of the story, with a glaring plot - hole and story elements falling behind the fanservice.
You can chain together most characters» basic attacks by pressing Light Punch (LP), Light Kick (LK), Heavy Punch (HP) and Heavy Kick (HK) in sequence, with down + Heavy Punch serving as a universal launcher that knocks your opponent up for an air combo.
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