Sentences with phrase «allows chain attacks»

The fully 3 - D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack.
The combo attacks, from the last four games are back, allowing chain attacks or the ability to turn the tables on your opponent.
Scalebound features an accessible but deep combat system allowing chain attacks and devastating combos with your dragon companion.

Not exact matches

There are 46 unlockable combat skills and 17 passive abilities that allow strategy for chaining together attack combos, not to mention a sizable heap of side quests to keep you busy for hours.
The sword and shield allows players to build up attack power while in a defensive pose and then unleash it by swapping over to a specialized attack form, but I personally opted for the new chain whip — think Ivy from Soul Calibur, only with the option to chuck dozens of kunai into enemies and explode them at will.
The combat allows you to chain skills to perform a set of attacks and it works well, although feeling janky at times.
The combat in the game works well allowing us to chain combos with a barge of quick or heavy attacks.
The game allows the player to chain together combos automatically if you execute a combination of light and medium attacks.
As they level up, your characters learn special skills that allow them to chain attacks together.
Any upgrades made to stats allowing for longer combo chains, more health, stronger attacks and a wider attack area carry over to the game's other modes (Free Play and Survival) as well.
That being said, it's actually a lot of fun cutting up all manner of nasties in this fashion and a big part of it is because of the responsiveness of the Wii remote and Nunchuk registering attacks rather accurately, allowing for combo chains with ease.
However, it's actually more of a platforming mechanic — allowing Sonic to chain homing attacks to enemies to cross them to reach new side routes, while also allowing him to break into a run more quickly.
At a cost of some of the Critical gauge, Brave Edge allows a player to do a normal attack then add in an extra more powerful attack that can sometimes be chained into other extra attacks.
Puzzle mode offers nearly 200 puzzles to solve, either in the One - Turn or Chain categories, while Time Attack mode allows you to challenge yourself to see how quickly you can eliminate a set number of panels.
There are 46 unlockable combat skills and 17 passive abilities that allow strategy for chaining together attack combos, not to mention a sizable heap of side quests to keep you busy for hours.
Being surrounding by multiple foes is manageable as well, and the Vita's touchscreen will allow you to chain together attacks and kills.
Following this new feature, the Grand Chain will allow experienced players to connect multiple special attacks together.
It allows players form chain - attack, and freeze them even.
Chaining normal artes into hidden artes into a burst attack to continue the combo far beyond what the stamina allowed was an effective strategy and made for very fast paced and fluid combat encounters.
These absorb a soul to use a powerful attack that will probably stun your enemies, which instantly returns your soul investment and allows you to chain together combos for days.
Players are able to effortlessly switch between their three selected squad members on the fly, allowing for chaining multiple special attacks together at once and immediately adjusting to any scenario the game throws at you.
The new Switch system allows you to rack up dizzying attack chains or create devious tricks and traps that are only limited by your imagination.
Chain Combos allowed the player to cancel the animation of a standard attack with another standard attack effectively chaining moves together.
Once you fill up your blood meter you can activate a combat mode that allows you to chain together attacks.
Combat is real - time and allows players to perform some great attacks, not to mention the ability of chaining attacks together with other players, however that overarching RPG aspect is still there.
Armed with her trademark heavenly sword, Nariko can easily string together combos with a mix of short and long range attacks including using a missile launcher and being able to use different stances during battle, as it was in the game, which will allow her sword to remain as it is or will extend itself through the use of chains.
, whilst the Chain Shifts allow you to unleash more vicious attacks on your opponent.
These will drain the tension meter, but will not only attack multiple enemies at once, but will send them flying too, allowing another chain of volleying and therefore rebuilding the tension meter.
Throughout the game in each chapter you can pick up 3 new special attacks and map them how you choose to 4 auto hotkeys allowing you to chain combos faster than a super ult in Marvel vs Capcom 2.
Chaining together attacks in this sort of fast - paced 2D fighter allows players to drain their enemy's life bars pretty quickly.
As outlined in Ethereum's own FAQ on sharding, the much smaller sizes of shards mean that there's an increased risk of a bribing attack, where a malicious participant pays other nodes to create an alternative chain (thereby allowing her / him to double spend).
Remember when news broke out that a certain retail or hotel chain was hit by a sophisticated malware attack that allowed hackers to steal personal information belonging to a large number of customers, including payment information?
a b c d e f g h i j k l m n o p q r s t u v w x y z