Sentences with phrase «along multiple directions»

By using a new mounting technique, we became able to observe Tribolium embryogenesis for up to 50 hours along multiple directions, documenting all major embryogenic events such as gastrulation, germ band elongation, germ band retraction and dorsal closure continuously in the same specimen.

Not exact matches

The operation, near the border with Pakistan, started at about 10:30 p.m. local time on Wednesday and within minutes the 50 US Army Rangers along with 40 Afghan commandos came under fire from multiple direction.
You have multiple options along each of these «paths,» but for starters you must choose one of the two directions below:
With our multiple stop ticket for just $ 260.00 you can hop on and hop off as many times as you like, travelling in one direction along the Gibb River Road.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Strangely enough though, the combining of these two, along with some amazing art direction, multiple resource management systems, and simple to play third person combat, has me hooked.
This includes: (1) Involvement with multiple drug distribution functions (inclusive of computerized physician order entry and / or prospective review and verification of physicians» orders, IV admixture preparation, etc.)(2) Defined clinical activities to optimize therapeutic outcomes under the guidance of the departmental and corporate directives (which include active communication with physicians, nurses, and other healthcare staff about the need to clarify and / or change an order along with documentation of intervention outcomes)(3) Educational activities with pharmacist colleagues and other health care professionals (e.g., physicians, nurses, etc.) to maintain and advance clinical competencies (4) Supervise and provide oversight and direction of technicians» drug preparation and distribution activities to assure safe and expedient provision of pharmaceutical care to patients and staff.
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