24th October 2010 - This week it is just Andreas and Ronnie discussing RAGE release date, Bad Company 2 Vietnam DLC cost, Steam now has 30 million users,
along with Game Dev Story, Singularity,... Read More
This week it is just Andreas and Ronnie discussing RAGE release date, Bad Company 2 Vietnam DLC cost, Steam now has 30 million users,
along with Game Dev Story, Singularity, Fallout: New Vegas and Costume Quest.
Not exact matches
-
dev spent 21 months on the project - built and coded by hand from inside the
game world - played on a realistic Gameboy - you can even customize the color of the shell - includes more than 357,000 command blocks - has «all of the original
game's features,
along with a few iconic bugs» - no outside tools were used in the project - walked the equivalent of 2,832.89 kilometers in -
game
-
dev starts
with rough 3D models of a stage from the level directo - includes wireframe sketch of the sand - surfing section of the Jakku level - the team will open up the level into the
game's engine and play it - that early concept is transformed
with their 2D artists - artists can turn out images that capture the essence of what a level might look or feel like in a couple of days - might take six weeks to do a final pass on a level - feedback from designers and other members of the development team comes in every few days - once sketches are approved, the level is passed
along to the environment artists - their job includes building the props and assets that fill levels - after the level is «built» Pick takes a look to ensure that it looks good and is consistent to the
game as a whole - levels get played hundreds of time by the
game's completion
I've also been in talks
with Nintendo about becoming a Wii U developer so I can get the
game on the Wii U, but given the expense of a Wii U
dev kit, that would be something I would either need to do another Kickstarter campaign for, or shove into a stretch goal should the Kickstarter get a bit further
along.
I don't se why pubs don't just let
devs play to they're strengths, let them do what they're good at and have a reasonable, yet a «guaranteed» amount of financial success
with they're
games, but instead of that we get corporate meddling, following popular trends and possibly, companies gambling its brands reputation away
along with the people that work for them, all for a chance, not a «guarantee», at making as big a profit as they're greed allows Tldr They'd rather gamble it all and «try» to get all the profits, then guarantee success and get a reasonable amount of the profits
Game Audio Mentoring seeks to connect game audio devs with one another to form mutually beneficial networks, while G.A.N.G. (Game Audio Networking Guild) offers membership on the cheap and resources for both new and seasoned audio devs along with a membership network of its
Game Audio Mentoring seeks to connect
game audio devs with one another to form mutually beneficial networks, while G.A.N.G. (Game Audio Networking Guild) offers membership on the cheap and resources for both new and seasoned audio devs along with a membership network of its
game audio
devs with one another to form mutually beneficial networks, while G.A.N.G. (
Game Audio Networking Guild) offers membership on the cheap and resources for both new and seasoned audio devs along with a membership network of its
Game Audio Networking Guild) offers membership on the cheap and resources for both new and seasoned audio
devs along with a membership network of its own.
After realizing how much I enjoyed it, I decided to broaden the website to cover News on other
games and also conduct interviews
with game devs and personalities
along with reviewing videogames for Wii U, 3DS & Nintendo Switch.
Along with marketing, which includes
games possibly being displayed as a banner on the PlayStation Network's front page, and support from Sony's engineers, indie
devs are given a wide array of support.
A few requirements remain however; Brian Silva, manager of developer relations at Sony, notes that incorporation is required «for your protection [and] the rights of your
game»
along with a static IP address to make sure
devs don't just sell SDKs.
Along with announcing the release date for their
game, the folks at Villa Gorilla have released their final
dev diary for Yoku's Island Express, which dives into the unique mechanics of the
game.
IndieGames follows up
with more of the
devs behind the top 10 indie
games of 2013, asking what they hope from the industry in 2014,
along with what their most memorable
games were.
Tags: Just Cause 3, Square Enix, Avalanche Studios, PC, specs, gameplay, video, hour, long,
dev, drops,
along,
with, Video
Game News
Along with other incredibly helpful knowledge, Stull imparted hope for the future to many ambitious
game devs.