She fights
alongside the player throughout, constantly quipping with, complaining to, or pining for the gruff Van Helsing.
Not exact matches
Replayability stems from a progressively unfolding story told
throughout 18 chapters in which almost 100 Digimon battle it out, level up and evolve, while there is also a New Game + mode for
players to experience the story in a different way,
alongside two difficulty levels and
player vs.
player online and ad - hoc battles that will collectively have
players returning for many hours worth of Digimon storytelling, training and battles.
Local competitive and co-operative multiplayer for 2 to 4
players spread
throughout 3 fun modes including free for all in which every
player aims at another
player, while team is a 2 vs. 2 competitive yet simultaneously co-operative match as both teams vie to destroy their opponents,
alongside strikers which sees each
player attempting to score goals for their respective team in a 1 vs. 1 or 2 vs. 2 match by hitting the target to progress towards being the first team to reach 10 goals.
Track design is unique as there are three environments including the tropical islands and shipwrecks in the four Paradise Adventure tracks, while a mixture of molten lava and frozen, snowy surfaces and backdrops are situated
throughout the four tracks of Frozen Forgeway,
alongside Galactic Odyssey's four tracks set in outer space upon planets, moons and ships in which the
player can lean forwards for a different view of the on - track action.
There are no online leaderboards which could have produced further competitive gameplay by having an online leaderboard displaying the fastest times set by every
player who had completed each level and the best overall times set for the entire game,
alongside the highest amount of pilgrims saved and points scored across each level and
throughout the game.
They only have to be copied and pasted a few times
throughout the game because they exist
alongside larger story missions that are the primary focus for the
player.
There are a variety of gameplay secrets and unlockables such as the ability to unlock Big Head mode by pressing up, up, down, down, left, right, left and right on the d - pad or left analogue stick followed by pressing X on the title screen, while there are a total of nine Easter eggs to collect that are hidden
throughout each of the tracks which unlocks a Chicken Head
player decal,
alongside references including locations, characters and even posters from Vector Unit's other games such as the Beach Buggy series and even their first game Hydro Thunder Hurricane.
Players will discover weapons scattered
throughout Croft Manor which need to be collected to increase Lara's chances of survival, while ammo will need to be scavenged from defeated enemies,
alongside a master key to unlock more rooms.
Replayability stems from numerous modes that feel fresh when comparing them to each other, three difficulty levels providing a noticeably varying challenge, car and track design inspired by the Cars films, Thomasville Playground offering 18 challenges,
alongside extensive local competitive multiplayer for 2 to 4
players throughout every event and mode with deathmatch modes available in Thomasville Playground and local co-operative multiplayer in Sponsored Team Play mode which is also playable competitively.
Nintendo says this will help
players solve puzzles
throughout and feature heavily in Link's arsenal
alongside returning items like the hammer and hookshot!
Throughout the game, you can create these monsters to fight
alongside you and as they gain new abilities, so does the
player.