He played 46 games for them last season and
already got off to a good start this time round, again, why would he want to join us?
the former Juventus player and manager has
already got them off to a better start than his predecessor José Mourinho, however.
Not exact matches
Let me show you a really simple technique that you can use with the previous technique i showed you about using individual keywords instead of pasting a bunch of keywords and its really a one - click technique
to get even more great keywords from the Google Adwords Keyword tool so I've
already gone ahead and done a search for «fishing tips» just a single keyword if you didn't see that previous video you want
to watch that because that's a really
good little tip there i'll put a link in this video so you can click through and see that video number two in this series but once you've done your search will simply go down here
to keyword options click this little pencil icon here and you'll see this option
to only show ideas closely related
to my search terms now everybody knows about this this year but a lot of people don't take the time
to actually use it so if you simply just click the toggle their turn it on and then hit save what it's going
to do is going
to only bring back keyword terms that are closely related
to «fishing tips» and here's one more hot tip for you it is specific
to singular and plural so for instance if my original see keyword was «fishing tips» and I've selected
to only show closely related ideas my results are going
to have the word tips plural in them so if I will just take a second and remove that s after i've downloaded the file for «fishing tips» let's do that again «fishing tips» i've downloaded the file all my terms have the word tips in them now come right back up here i remove the s so singular and i search again now i'm going
to get back results that have the word tip instead of tips and then because i have only show closely related ideas now just
to show you a sample what will happen when you do that you remember this is the file i showed you in the previous video and you'll remember from that video that our competitors because they're just pasting in a bunch of keywords and hitting search they're
getting back 706 results for this sample test here so they would
get 706 keywords and that's what they would take
off with them and
start to decide which what pages they want
to make for seo or how they want
to set the pay - per - click campaign ok we're using these other methods taking a few extra seconds
to really understand how the Google Adwords Keyword tool works and with this new method of both using singular and plural but selecting only show closely related ideas we now have for the exact same keywords we have 2867 keywords we
got back so we're walking away with 2867 keywords our competitor for the very saying input terms is only
getting 706 we're
getting four times as many keywords for the Google Adwords Keyword Tool you can take this information and you can use it
to really grow your business because there's some really excellent keywords that your competitors are overlooking simply because they don't understand how
to use the Google Adwords Keyword tool so this has been helpful for you once you've used the google keyword planner
to find lots of new keyword ideas what do you do with all those keywords the biggest problem is that you can there's so many keyword tools out there you can
get hundreds of thousands of keywords by spending a day using the different keyword tools but what you do with all that information the answer is a cool tool called keyword grouper pro and keyword grouper pro is completely free there's not even an opt - in you simply download the tool now at the top of this video there's a link if you click that i'll show you exactly how
to use keyword grouper pro it doesn't matter where you
got your keywords from i'm going
to show you how
to take those keywords group them into tight groups and then you can set up your campaigns know exactly which groups represent buyers and once you know where the buyers are at you can simply focus your marketing in that area
to make more profit in your business
C — Wolters
gets the
start — and still can not hit 1B — Desmond
already injured — McMahon is now 0 - 3 with 3 Ks and seems over matched 2B — LeMahieu with another solid game SS — Story moved out of the # 4 spot finally — still goes 0 - 3 but does not strike out at least 3B — Arenado had an
off night with a couple Ks LF — Parra — nothing exciting CF — Blackmon hitting 2 HRs — Nazty was the offense tonight RF — CarGo seemed comfortable in the # 4 spot — let's keep him there UTIL — nothing exciting SP — Márquez pitched pretty
well overall — 4 walks added
to an
already ridiculously high number thru 3 games though.
This is an incredibly difficult question
to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only
to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel
to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards
to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems
to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early
to tell)... unfortunately Mustafi has a tendency
to get himself in trouble when he
gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs
to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (
better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious
to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the
off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently
to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow
to ever boss the midfield and he tends
to telegraph his one true strength, his long ball play: although I must admit he did
get a bit
better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed
to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready
to throw him in the trash heap when injuries forced him
to use Francis and then he had the nerve
to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary
to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed
to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends
to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little
to no sense considering what he has
to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford
to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try
to reinvent the wheel and / or not surround such a talent with the necessary components... in regards
to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair
to warrant their inclusion in a regular
starting eleven; I would say that, of the 3, Ox showed the most upside once we went
to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had
to choose one of those 3 players
to stay on it would be Ox due
to his potential as a plausible alternative
to Bellerin in that wing - back position should we continue
to use that formation... in Sanchez, we
get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't
already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due
to his infectious energy and the fact that the numbers he has achieved seem
to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our
best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold
to Juve... man, this is theraputic because following this team is like an addiction
to heroin without the benefits
Of course we want
to get off to a
good start and are
already going
to be without both first choice centre backs Per Mertesacker and Laurent Koscielny as
well as our main centre forward Olivier Giroud, but it is just one game and three points at stake.
«If someone with diabetes has mild renal failure,
gets the flu, doesn't keep up with hydration — which makes renal function worse — and can't fight
off the flu infection as
well because they
already have a lowered immune response, they can
start to spiral out of control.»
From Stacey Lee Adcock «Ok so here goes, first pic is of me 5 weeks post bub no2 (two emergency cesareans) second is me now nearly seven months post, have been doing Birth2FItMum on and
off this year with having sick kids etc, and had a plateau with my weight loss up untilcompleting No More Mummy Tummy Challenge and now
starting the 4WeekFitMum challenge, I have
already lost two kilos in the past two weeks I am absolutely loving the 4WFMC and feeling the
best I have since before having bub no1 and only have two kilos
to go
to get to pre baby weight!!
They can just
start with the general 5R plan and they're gonna
already start getting better and feeling
better off the bat because with the whole leaky gut test, it doesn't change anything in treatment.
 Tickets are
already available for purchase, and savings can be made on those flights purchased during February
to get the route
off to a
good start.
Heavenly Sword is
already off to a
good start, but it still has
to get past a lot of other publications
to get widespread attention.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way
to use CPU power effectively
to maintain 60 fps in all matches - weapons were tweaked
to let players be more creative by thinking about unique weapon characteristics and their
best uses - weapons are designed
to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're
good enough, but only up until S - you can't jump up from C, B or A
to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter
starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have
to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you
get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed
to your opponent - you are the only one
to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm
to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C»
to «A»)- Ranked Power has no relation
to your splat rate, and is more tied into
to how
well you lead your team
to victory - you won't drop
off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspe
off more than one rank even if you play poorly - stage rotation time was changed
to two hours - this was done because the devs expected people
to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how
to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode
to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types
to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had
started - the devs had
already decided
to have the result reflected in the sequel - they even had an idea
to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing
to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters
to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention
to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but
Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspe
Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them
to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't
get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It's
already starting with digital downloads, look at things like Steam, Origin, PS store and Microsofts version they are taking
off like wildfire, and as the internet
gets better for more people, which it exponentially
gets better, it's only going
to grow more.
It's
got a decent amount of buzz
already from various major gaming sites and it's
off to a
good start with $ 44k of its $ 200k goal raised with 29 days left
to go.
Then if you
get swarmed by more than three zombies at a time you might as
well just lay down and take it because chances are you will end up dying and having
to sit through a cut scene you've
already seen before then you will have
to wait for Cliff
to decide
to get up
off the floor and
start moving.
Some 2,000 fabric bags have
already been readied
to get the project
off to a
good start.