Sentences with phrase «also dead wrong»

You are also dead wrong about christians loving jews.
The many stereotypes peddled about Millennials aren't just annoying, most are also dead wrong, according to science.

Not exact matches

As science has its credentials, it has also had its flaws with theories being changed, or even proven dead wrong.
So is it also wrong to keep the ash of my dead parents?
Also, I'd like to add that due to ritualistic bathing and cleansing practices, Jesus would not have been dirty, so the author of this post is dead wrong.
But to celebrate after you had killed him is also wrong, I understand you need him dead, but I don't understand you are actually celebrating when you have killed a human.
Also, if you think you can attend all your besties» high teas every weekend or have girls» nights out every Wednesday, you my dear are dead wrong.
You're also going to discover why it's dead wrong that the ultimate solution to the time conundrum of polarized training and the damage of black hole training is some kind of high intensity Crossfit - style hybrid or a complete neglect of any long slow aerobic training sessions.
It's been very enlightening — I've learned that on average, I need to be getting a little bit more calcium, iron, potassium, and vitamin E. I've also learned that whoever thinks vegans are protein deficient is officially dead wrong — I've been meeting my daily protein requirements every single day by lunchtime without even trying!»
And also I've had the same cold for five days and I have not been able to answer email and I don't want to tell you what happens when someone calls me on the phone because it's just embarassing and there was a mosquito trapped in my bedroom last night and my horoscope has been dead wrong for months now.
They've barely put a foot wrong on the big screen thanks to the likes of «Shaun Of The Dead,» «Hot Fuzz,» «Scott Pilgrim Vs. The World,» «Attack The Block» and «Sightseers» (which also screens at Sundance this year), and it's their involvement that's pricked up our interest in this under - the - radar genre entry.
I also wanted to point out a few things you mentioned that are just dead wrong.
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that development of the console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this technique — in the end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
It seems that Valve can pretty much do no wrong, as Lombardi has also revealed that pre-order numbers for Left 4 Dead 2, which is set to arrive during fall, have overtaken those for the first game in the series, which is interesting especially given the backlash against Valve for working on a sequel while not delivering on the promised new content for the original release.
DAVID SALLE — Artists can also be dead wrong, but I love the way they talk about other artists.
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