Sentences with phrase «also drop weapons»

Fallen enemies also drop weapons that you can grab if you prefer the look of their equipment.

Not exact matches

His left foot is a weapon from outside the box, but he also drops deep to provide chances for his teammates.
The debate over guns in Westchester has also made its way into local conversations, particularly in the town / village of Harrison, the village of Rye Brook, and the town of Mamaroneck, the latter of which briefly attempted to ban carrying weapons on its public property — an initiative that was quickly dropped after vehement public backlash.
Being the Acting President of the Kwahu Traditional Council, Nana Akyemfo Asiedu Agyemang, delivering a speech during the re-launch of `' Operation Cow Leg» - a police - cum - military campaign to drive out Fulani herdsmen, said to be causing trouble in that rea - apart from indicating how resolved they are to fight until the last drop of their blood, to drive away these Fulani herdsmen, also urged his people to come along with deadly weapons.
Similarly, the PBA also agreed to drop its formal grievance against the town for using the constables to monitor those entering the courtroom through recently installed magnetometers which screen for weapons.
The blog post also hints that Kulve's «golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World,» so in addition to the new armor and weapons you'll get from the materials you'll harvest from bringing him down, there will also be random weapon drops?
Weapons are also found on the battlefield and can be equipped in - between missions; it's possible to reforge certain weapons so they gain additional bonuses, such as increased item drops or extra damage.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Especially after the body slam move, go for the tail — this is not only a rare drop that's required four times for the associated weapon and armor, but also because it can help to weaken the beast quickly.
Having trouble getting diamond this guide will help you first you have to drop the diamond (s) on the ground then kill yourself then pause reloaded checkpoint go to where you left the diamond (s) then the diamonds will still be there (little tip you can do it in dead island riptide to) easyiest way to do it would to be on top of the life guard tower where you kill the first thug then jump off you could also do it with weapons.
Using consumable materials dropped by enemies to add buffs to weapons or raise character stats was also a fun RPG addition that enhanced the moment - to - moment action.
There was also an issue where some of the floor loot drops were underpowered, and they will now «only spawn Rare, Epic and Legendary quality weapons within the Infinity Gauntlet LTM,» according to the change log.
Ranking up also drops a Battlepack containing a random weapon skin for you to equip.
The test will also introduce damage fall - off for certain weapons with a maximum drop to 70 % damage as well as tweaks to semi-auto snipers, scoped assault rifles and SMGs.
Vlad: Lara Croft and the Temple of Osiris is fun because it includes a cooperative but also a competitive side, gorgeous back - drops and lots of tombs to raid and weapons and outfits to unlock.
Characters level up from collecting items that increase strength, defense and HP which are dropped by a defeated opponent, and there is also the rare chance to collect a new weapon.
Enemies will also drop materials you can use to craft new weapons and abilities using Miriam's training in alchemy.
Also the idea that this Exotic weapon is GUARANTEED to you if you pass this test instead of being limply dropped by the random number generator after the same weekly Nightfall you've already run a hundred times helps to show that Bungie might finally understand what the word «earned» actually means.
In addition to cards, monsters also drop materials which can be used to refine weapons, expand outfits and purchase gear which differentiates your character from the norm.
In addition to the weapon upgrades you can buy in the shop, certain levels also have weapon drops that you can pick up.
For veteran players, there are also more Hero Levels to be gained and a few new Trophies to be hunted down, and lastly we have adjusted details such as Legendary weapons and loot drop rates.
-- 2 new Arenas: STADIUM OF DEAD & DEADLY CORRIDORS — Reward for everyone who had purchased DEAD TRIGGER before the game became for free (ALIEN GUN, 25 GOLD, 10 CASINO CHIPS)-- New story missions — New weapon: ALIEN GUN — New items: LASER TURRET & MINI-MORTAR — Improved gameplay of protect objects missions, players can repair damaged objects now — New tutorial for beginners — Improved MINIGUN and COLT - M4 — Increased reward in the Arenas (Players can also win CASINO CHIPS)-- More chance to win at the Casino (including items)-- Auto - aim works better when more enemies nearby — Better ammo drops for everyone who use more than one weapon
This was also seen in Team Fortress 2 originally before they switched to a weapon drop and item store for unlocking new stuff.
The game is now a loot fest, as players will not only collect cash and health from enemies and bosses after killing them, but they'll also drop new weapons, equippable stones that increase damage, add elemental effects and more.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Goren also says that Hi - Rez are also hoping to innovate on the genre by making loot drops «even more meaningful than any of the other battle royale games out there,» where drops are limited to weapon and armour.
The Headquarters can also be used to open Supply Drops which are new weapons, uniforms and more.
The multiplayer portion of the game also introduces Headquarters, a social space that acts as the multiplayer menu, with players being able to walk around freely and accept daily and weekly quests, purchase drops for new weapons, poses, emblems, helmets, etc., check mail for loot, and chat with other people in a combat - free environment.
Legendary weapons will also drop during Crucible matches now.
I also like to drop all of my fire weapons around ice to melt it faster instead of wasting the durability or building a fire.
Enemies are also constantly dropping loot and each area is packed with it, so there's always a sense that your're regularly getting better and better weapons to play around with.
As for the microtransactions, everything you can buy with real money — outfits, mounts, weapons and crafting materials - also drops in the game save for a map pack which reveals some icons on the world map, however when you complete the game's tutorial you're awarded with a one - time helping of «helix credits», the premium currency, and that is enough to buy the maps.
They also confirmed that that the old raids would definitely not be including drops for new exotic gear and weapons, but will be droping old exotics with new power levels.
If any of the Champion amiibos are also supported, they are not listed on the website, though it is possible other Zelda amiibos function much the way they did in the Wii U game by offering more weapon drops than normal amiibo.
Items from the previous Iron Banner event can also drop from reward engrams, which is good news for people who didn't get everything they wanted the last time around, and Lord Saladin will also offer some items for direct sale including armor and three different weapons.
Smith also admitted that the goal to increase the drop rate for armour and weapons with Crota's End hasn't quite worked out as planned.
-- No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general — If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies — With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs — You can blow enemies away with wind or the sound can turn into lightning bolts — You can also summon tornados to snatch enemies away — After you select a character for a stage you select the weapon — You can't change weapons in battle — Weapons differ a lot from each other and it is part of the fun to test which one suits you
You also have access to a number of weapons, and ammo drops are fairly common to find around the map.
-- Can shop between battles — Shopping area includes at least training room, potion shop, badge shop and junk shop — Junk shop will be introduced in a later magazine — In training shop you can pay rupees to level up your character — Characters also level up through normal gameplay — Potions are one time use only and cause special effect during a battle — It seems that one potion makes easier to obtain weapons (not entirely clear)-- Badge shop uses rupees and raw materials to buy permanent badges — Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops.
You'll also automatically pick up ammo from dropped weapons if you're carrying a similar type of gun, so it pays to run across corpses if you're running low on bullets mid-gunfight.
You can upgrade your bombs, number dropped at a time, and also pick up side weapons like bear traps or shotguns.
Essentially, there were all sorts of unlockable weapons, costumes and hats (even piles of hats) which made the game not just tremendously fun in and of itself, but also compelling to keep playing, to get those random drops which gave you goodies — none of which were on console.
They can also choose exactly when they want the weapon drop to occur to allow them to time a pick - up when enemies aren't around to interrupt their gift - unwrapping.
Changing legislation will not only take months, but it also seems like an impossible dream, and if the citizens strongly support their rights to bear arms, they won't be handing in their weapons so easily; in fact, it could even cause an uproar resulting in civil war, with police forcing citizens to drop their weapons.
The «insect glaive» can be used as an acrobatic device, flinging its wielder into the air so they can drop down on enemies for extra damage, and the «hunting horn» is a slow melee weapon that can also provide buffs to party members with its songs.
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