There is
also more humour, for example in the case of Ceal Floyer whose work Taking a Line for a Walk evokes the ideas of Paul Klee from the 1920s and uses a utilitarian line - marking machine and an operator who in this instance takes the machine up Lisson Gallery's staircase.
Not exact matches
Filled with challenge but
also warmth and a cheeky sense of
humour all - too - often -LSB-...] Read
more...
What a briliant piece of work... Kudos Hamzah... This was really nostalgic and very well written... I would have like it
more if you had written something on the way Suarez felt the pain of loss as the fans did and
also the way he celebrated with the fans and his sense of
humour (That celebration in front of Moyes??? Good work nonetheless...:)
I
also like the wit and
humour in your posts that ranges from fashion to make up to some
more personal posts.
There's
also a bit of goofy and
more subtle
humour from the girls, but that's not at the forefront of this movie.
While this sequel is just as loud and chaotic as 2010's Clash of the Titans remake, it's
also considerably
more fun due to some exhilarating action and a refreshing sense of
humour.
Solondz's latest features his trademark streak of deliciously black
humour, but is
also frustratingly uneven.Read
More
The
humour is
also very much of a different time, veering towards being totally un-PC and getting away with
more than it probably should because of the retro setting, and had it actually been made in the 1970s we would all be likely be saying «Well, they wouldn't get away with it nowadays».
Davis has everything that Lopez doesn't in Maid in Manhattan: modesty, natural beauty, charisma, a wry sense of
humour — you could watch a whole movie about this persona, which is probably what Hughes had in mind, and her one sequence ends with a joke that
also happens to be a far
more accurate representation of the subtle fear that aristocracy puts in the minimum - wager than any of the Cinderella markers you'll find in Maid in Manhattan.
If not already apparent from the trailer, a 30 second clip of the film
also reveals that the
humour will be
more cynical and sarcastic.
Ducournau, who
also wrote the script, injects the film with thrills and bold, concise moments of horror, but
also more wit and dark
humour than perhaps we might expect.
To put it another way: R - rated slapstick is the Farrelly Brothers» métier, while Ferrell and his co-writer Adam McKay (who
also directs) get
more mileage from verbal
humour.
We
also emphasise
humour, believing that a child who's laughing and enjoying herself is far
more receptive to reading and learning.
And so he did that in the school setting, but he
also added this lovely
humour; his character wasn't quite ready to go on stage yet, so he had to have a shower first of all, and all these kind of humorous actions that he was putting in there I think can show a kind of a development in being able to already formulate these characters in very different,
more and
more complex ways really.
Intact females are generally
more moody and emotional than the males, and
also more dominant and demanding of time and attention but they can
also be quick - witted and sassy with a quirky sense of
humour which some individuals find very endearing.
Dice have made an effort to make bad Company 2 a
more dark and mature story, sadly this has resulted in the main characters swearing every couple of sentences and much of the
humour has been lost but it still contains the occasional line to make you smile and the often cheesy scenes will
also bring a smile to your face, though most likely not on purpose.
When things like Duke Nukem 3D surfaced they added a bit
more realism to the genre but then
also added some over the top kills on space aliens, some great tongue in cheek
humour and of corse some bad ass attitude.
This time around the story is actually quite small and contained, focusing far
more on the internal politics of the Brotherhood while
also taking a serious tone, forgoing most of the
humour, a strange decision given that the lead character is a charismatic chap with an ear for a good one - liner.
The
humour along is
more than enough to keep you playing but as with anything it's the gameplay that
also has to live up to standards and it's here that the game trips up a little.
You'll
also find out
more about the characters in these areas, often with amusing and dark
humour being behind their puzzles.
The simple story certainly doesn't get much
more complex than a boy (the brilliantly named Hiro) from the real world entering the Invizimal world through a portal, although it should please the target audience and there's
also a likeable sense of
humour.
The game's story remains pretty much the same in the PlayStation Vita version but there are
also some new features, such as an improved RPG battle system,
more scenarios and a lot
more of the fourth - wall breaking
humour that the series has become renowned for!
The game may have benefited from better combat, but LEGO City is a lively place with lots of
humour and things to do, and the game is simple enough to attract a wide audience, but
also has enough depth in certain areas to attract a
more hardened audience.
While this may sound like hyperbolic praise for a game that
also features karaoke rhythm mini-games and a protagonist lusting after bikini - clad cam girls, I can't help but feel that
more so than any previous entry, the moments of
humour and levity in Yakuza 6 only juxtapose and enhance the bittersweet nature of Kiryu's figurative «riding off into the sunset».
He
also has a dark
humour, which often serves to make his work even
more painful.
Having a sense of
humour in their bio makes them
more likeable, and the bright background imagine
also draws in the viewer.