Sentences with phrase «always connected to the server»

When Demon's Souls is played online, the player is always connected to the server, and is constantly receiving updates.

Not exact matches

Battlelog is buggy (there are cloud outages, the server browser is buggy, connecting to a server doesn't always work).
During my playtime in battle mode I have noticed that he server keeps going down or there is always an issue with it, now this could purely be me but I was told by another player that they couldn't connect to the server either.
«Originally, we dabbled with Microsoft's OneNote but because we couldn't use an online version (due to department security considerations) it wasn't always up to date and you could only update while on campus and connected to the school server.
always said «unable to connect to server».
This unit was a boon to professionals who would connect up to a centralized server, where people in their department are always updating existing PDF documents or uploading new ones.
During her talk delivered at Casual Connect Tel Aviv, freelance game developer Nataly Eliyahu suggests, «Whether you use patterns to encrypt your score or track players actions on the server, it's always a cat and mouse game.»
Double XP is always good, but the thing that prevents me from playing this game is that it can NEVER connect to the «blur» servers, my ethernet wire is plugged into the console so it's not like I have a weak connection either...
Always online is used even in single player games, often causing issues such as latency problems or even outright preventing you from playing should you not be able to connect to the servers.
The patch does contain tweaks that are needed to fully integrate dedicated server support, which is needed if the player is connected to the Internet since the game is always online.
During my playtime in battle mode I have noticed that he server keeps going down or there is always an issue with it, now this could purely be me but I was told by another player that they couldn't connect to the server either.
Issues stem from the game requiring all users to be connected to EA's servers to make use of always - online community features and to act as anti-piracy digital rights management.
You must always be connected to the Wildlands server to play with or against real humans.
The thing is, Nintendo games differ greatly from Xbox games, so there wouldn't be direct competition in what they play, and the cloud servers, always connected, Windows 10 functionality of the Xbox and Microsoft mean that this would just be another thing in a list of ways we can be connected to our games all the time as gamers, and that's something we're all already really excited about.
For example, you could connect a large external hard drive and use it as a network - attached storage (NAS) device, a media server for other computers in your house, a place to back up files to, or even as an always - on BitTorrent machine.
Many a time we need to mount network share folders but for doing so we always need to connect to the server when we restart the system.
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