«One client wanted a bigger kitchen that looked over the family room because when she was cooking
she always felt trapped in the kitchen while everyone else gathered in the family room.»
Not exact matches
One or other
always feels the need to make an early exit, lest they end up
trapped in a corner having to exchange stultified pleasantries.
It is this expectation that
traps both of us a little — my wife is burdened with expectation but also empowered (in the sense that she
feels she can make decisions without consulting me) while I don't have the burden of expectation but would
always check with her before making any key parenting decision.
Lemaire partly attributes this to young scientists falling into the
trap of
always feeling they need more experience to compete.
I've
always felt rather
trapped in gyms — I know some people love the gym experience, but it's just not for me.
I'm
always trying to find new brands that aren't crazy expensive as I
feel like I fall into the J. Crew / Banana / Loft
trap a lot.
I still
feel the same passion I
always did to keep any author or aspiring author from the many
traps out there designed to prey on your desire to become an author, yet that only cost you money, time, and heartache.
Make sure your puppy can
always back away from you, so they don't
feel trapped or forced when being handled.
When a new
trap or platforming mechanic was introduced, it was
always introduced in a way that made it
feel like there was some genuine level design at play instead of having the typical roguelike issue of simply having to try your luck when something new is brought in.
Stuck in traffic,
trapped in line at the supermarket... it
always feels like there's someone in the way.
The addition of new monsters, subspecies and equipment has
always been the easiest way to please the hardcore fanbase, but while the introduction of underwater combat in Monster Hunter Tri was a solid attempt at offering a twist on a familiar concept, it was hard not to
feel a sense of déjà vu after setting a shock
trap and hurling a couple of tranquiliser bombs.
It's
always nice to have a choice, so you don't end up
feeling trapped.
The same thing happened with a headset from Pico — the hardware looked great, but its demo made me dodge lasers and spike
traps in a virtual body that
always felt out of sync with my real one, until I finally gave up, slightly disoriented.
You can
always apply to one more job, and it's easy to fall into a guilt - induced
trap of
feeling like you're not doing enough.