It is such a nice change to be able to go toe - to - toe with your opponent to see who comes out in top instead of
always shooting from a distance (which you can still do of course).
Not exact matches
I don't really blame any of those players at all, first mistake
from Wenger was his team selection and secondly wrong players in a wrong position,, its quite sad with all their mouths and boasting of starting the season strongly and aiming for the league just a waste of energy and wishful thinking, am putting the whole blame on Wenger, where is Belerin, why Ozil, Cazorla played out of positions, you should know their weaknesses and strength as a coach, why must we pass and pass to score a goal, many opportunities came
from shooting distance but the players will
always be looking for the next person to pass the ball to, its quite unfortunate that a big club like arsenal is relying on a scrappy Giroud to lead an attack of a team aiming to win the league.
Wilhelm's dual surveyor bots are helpful, but somewhat echo towards Roland's or Axton's turret like action skills, but Claptrap will no doubt be the most played because of how inexplicably unpredictable his action skill is, as he assumes the role of all other vault hunters up to this point based on the situation around him, which is sometimes not
always the good route (I cooped with my friend who got the Psycho die of the action skill when we were primarily
shooting at enemies
from a
distance).
His camera swoops and glides up staircases, through hallways, and around corners like an omniscient phantom, almost
always keeping a respectful
distance from its subjects which it regards almost exclusively in 2 or 3 +
shots.
For example, Hyena packs will try to overwhelm you with non-stop attacks
from all sides, while human Archers will
always try and back away
from you, possibly even climbing ladders to be able to
shoot you
from a
distance.
The Tomb Raider games have been a mix of exploration and combat, and the combat has
always centred on
shooting enemies
from a
distance and using movement skills to avoid their attacks.
Landing a head -
shot from a
distance is
always satisfying.