Sentences with phrase «amazing games they produce»

Not exact matches

Four games and an amazing 83 attempts at goal have produced just one proper goal for the Gunners.
But if they don't it's fine the game will be great and I trust Nintendo will produce something amazing.
Easter is traditionally the time when the big swells and offshores combine to produce some amazing big waves, for those who are game.
I don't care if you had fun or not, the fact is they didn't produce any amazing games on the Wii.
Well, 343 did just start looking for a graphics lead for the next Halo in mid-April: «343 Industries, the studio developing Halo games, is looking for a Lead Graphics Engineer to join our team working on the next big Halo shooter experience... As the Graphics Lead, you will be leading, managing, and contributing directly on the award - winning graphics team, collaborating closely with the art teams and pushing the visual bar to inconceivable levels on future FPS Halo titles... You will drive graphical innovation and produce amazing systems and visuals for our entire future FPS Halo experiences.
I was convinced that if I picked an emerging market trend, designed an amazing game within it, and produced the most beautiful game design document ever to illustrate it, then we'd be onto a winner.
It felt like another game that had an amazing campaign delivers a sub-par multiplayer to produce longevity to the experience, it was even developed by Eidos Montreal meaning Crystal Dynamics didn't have many hands on the creation.
Lol, you are trying to compare industry titles that spend 100 - 200 million and have large development houses to a game that has so far produced an amazing game on15 million and around 20 developers.
Ninja Theory's Hellblade: Senua's Sacrifice proved that smaller - scale studios can still produce amazing indie games with stunning visuals that can rival what the bigger teams can pull off.
REDMOND, Wash. --(BUSINESS WIRE)-- Nintendo has created an amazing Nintendo 2DS bundle to celebrate the launch of the YO - KAI WATCH game, which is produced by Japanese gaming company LEVEL - 5 and has sold over 8 million in Japan alone.
We were talking about controlling our own destiny a bit more so we got some investment money specifically for producing a game all the way through completion and it has allowed us to develop the game to a point where we're confident we're on track to make a really amazing game.
With so many locations from around the world featured in Gran Turismo 5, many fans have produced excellent videos and amazing photo libraries to see just how well the game represents reality.
Get an in - depth look at the creation of Mighty No. 9 — and an unprecedented peek into the typically ultra-secretive Japanese game development industry — with three 30 - minute documentary episodes produced by the wizards at 2 Player Productions (the same team behind our pitch video and the amazing Double Fine Adventure documentary)!
Crytek business development director Carl Jones added: «The team at Robotoki have earned countless plaudits in the games industry, and their talent is obvious from the amazing work we've seen them producing with CryEngine already.
The combined strength of the two studios have produced an amazing lineup of games for 2015 including Batman ™, SnoCross ™, Super Cars ™, SuperBikes 2 ™, Barrel of Monkeys ™, Kung Fu Panda ™, Aliens Armageddon ™, and the incredible new Big Buck HD Wild ™ and Jurassic Park Arcade ™.
Misfits Attic have done an amazing job in producing an innovative game that has tension and atmosphere, as well as a truly original art style.»
Through producing two amazing, true to the universe, video game experiences (Batman: Arkham Asylum and Batman: Arkham City), RockSteady has earned the trust of one of the most popular brands in the entertainment industry — DC.
So while 2014 produced quite a few games that were «meh» to me, there were still an amazing handful (and then some!)
My overall plan is to just keep producing stories in film, television and games and keep stumbling across amazing opportunities.
NetherRealm Studios produced one of the finest fighting games of the year thanks to an amazing roster of DC Comics legends, fine tuned fighting game mechanics and amazing single player / multiplayer content.
The Grand Theft Auto series have produced some amazing games in the last 20 years.
For as much as I've been a fan of the art Honeyslug and cohort Dick Hogg have produced — going back to their 2010 Gamma IV contribution Poto & Cabenga (and going back even further to some of Hogg's work for UK design house Airside), and their gorgeous and still in - progress adventure game Hohokum — Honeyslug themselves have as voracious appetite for amazing art, something that shines through blindingly with the dream team of illustrators they assembled for each minigame in Frobisher Says.
What is amazing, is that Vector Unit produces such amazing games with a team of four people.
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