Sentences with phrase «ambient sound effects such»

Whereas Call of Duty games leading up to Call of Duty: WWII had implemented small ambient sound effects such as beeping during radio transmissions or perk related sound effects into the DualShock 4 speaker's output; Call of Duty: WWII does not, although it could have realistically produced speech or ambient sound effects.
The sound effects include Major Fletcher walking, sprinting or dashing, gunfire from your weapons, a range of attacks from machines and their respective weaponry, explosions from environmental hazards such as explosive barrels and electric devices when shot at and ambient sound effects such as heavy rain that breathes more life into the surrounding environments, alongside atmospheric music, while the DualShock 4 speaker sporadically produces a voice - over detailing your latest objective.

Not exact matches

Shut off head tracking for a narrator or ambient music, switch it on for a sound effect, such as a door slamming, so that its sound is accurately reproduced where the viewer is looking.
Sound effects include utilising the gear assembly tools and medbay, electrical circuits being overcharged to open a new area, heavy doors opening, using a rail lift, the mechanical noises the Exo - Rigs make during movement and engaging in combat with disassembly machines, Exo - Rigs and bosses, alongside ambient sounds such as gusts of wind and nearby toxic waste bubbling.
The audio consists of sound effects, speech and music which collectively makes for quite an atmospheric tone to the game as the sound effects consist of ambient sounds related to which environment Baby is exploring, such as rain and thunder, a spinning windmill or fire, while there are nearby creatures such as bats and flies, amongst others with footstep and balloon related sounds.
There is no DualShock 4 speaker implementation which could have produced a further layer of atmosphere from sound effects such as nearby walkers, ambient sounds, conversations or music.
The lack of any DualShock 4 speaker implementation is surprising as it could have produced a further layer of atmosphere from sound effects such as nearby walkers and ambient sounds to conversations or music.
Typically these are things such as additional graphics, transition animations, more animation frames, additional or ambient sound effects, more audio tracks, improved UI, particle effects, advanced lighting, and more advanced AI.
The lack of any DualShock 4 speaker implementation is surprising as it could have produced another layer of atmosphere from sound effects such as nearby walkers and ambient sounds, conversations or music.
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