Sentences with phrase «ammo types have»

This weapon uses ammo and each ammo type has different effects to think about, from bombs status ailments, this weapon is great for those taking up support roles to stay back and fight off enemies.

Not exact matches

And it's worth remembering that if you have any frequently used items set up to auto - craft — such as health potions, and favoured ammo types for Bowguns - this will happen whether the required materials are in your Pouch or your Item Box.
You can scroll items and ammo types with the D - Pad - you don't have to use the L1 + button system if you find it weird.
As much as the problem of crafting, of having to hunt particular small wildlife and collect random shrubbery could feel like a chore just for expanding the backpacks for different ammo types, it never does.
Gunplay was definitely solid and then you had a mix of ammo types if I remember correctly (post-Bioshock game?)
Primary weapons can never run out of ammo but usually do the least amount of damage or have some type of drawback.
The Spy has a selection of weapons to equip, including three pistols (PPK, SR1, MK23), two ammo types (Lethal, Non-lethal), gadgets and grenades (Banshee, Remote Pager, Remote Modem, Fragmentation Grenade, Flashbang) and two outfits (Tactical Gear, Low Profile — civilian outfit), as well as a lock - picking option to help infiltrate secure areas without calling attention to themselves.
As much as the problem of crafting, of having to hunt particular small wildlife and collect random shrubbery could feel like a chore just for expanding the backpacks for different ammo types, it never does.
The Power Ammo count has been altered for the timer and the weapon type you're using when you pick it up.
Due to Buster's B input being used entirely to swap ammo types, it has absolutely no melee moves.
At a quick glance, I wasn't able to see if any of those ammo types actually matched what guns I had equipped and felt like I was blindly picking what I thought would've been the most common of assault rifle ammo (5.56 mm, of course).
A stretch goal of $ 1.7 M has already been announced and it would bring enemy limb dismemberment, more puzzles, ammo types / weapon settings, vending machines, basic crafting / research, RPG leveling with perks / skills, weapon upgrading, Hardcore mode (no respawning), Ironman mode (only 1 save game: if you die, the save is deleted).
There is a dizzying array of stuff to buy — pistols alone have 15 weapons, three ammo types, and 31 upgrades in four classes!
Each weapon has about three different ammo types, too, which you can collect, buy, or «invent» (craft).
Ammo will be limited quantities this time, however, so players will have to rely on the crafting system for creating different ammo tyAmmo will be limited quantities this time, however, so players will have to rely on the crafting system for creating different ammo tyammo types.
You have to remember to purchase or manufacture individual ammo clips of different ammunition types for every different kind of weapon, and you have to manually allocate these to every soldier on every mission.
Finally, I had to fight some monsters that punished me for getting too close, so I picked up the Light Bowgun and learned all about how the different ammo types caused all sorts of chaos and how the blowgun's wyvernshot made a destructively excellent trap.
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