Sentences with phrase «amount of graphic work»

Fontana created a prolific amount of graphic work with abstract motifs as well as figures, little - known in the art world, at the same time as he was producing his abstract perforated works.

Not exact matches

The animation and graphics are truly wonderful to look at, and the voice work and music tie everything together but, the repetition in the puzzles and copious amounts of backtracking means, it is not as fun to play as it is to look at.
Animal Crossing doesn't take a tremendous amount of resources to make, it's mostly text writing, which they're probably working on now - as well as holidays, and incorporating those HD graphics used in the Plaza and Mario Kart.
This is the rhythm game I've been looking for gameplay is fun graphics r great and the amount of optimization for controls that suits anyone's preference and the wide variety of songs and still updating with more content keep up the good work
To simply mock it is to deprive one's self a view of the unique triumphs of early game development: to make an engaging experience under dire hardware constraints, to create a game world with a tiny amount of program space to work with, to get players to percieve the wonders of a cinematic triumph in the form of simple blocky graphics and approaching footsteps.
As a result, without a ridiculous amount of complex programming (read, generating tiles from thin air based on what avoids cut off), the graphics just wouldn't work.
We have a lot of ideas on how to expand the gameplay, as I said lots of stuff we already prototyped and then left out since we didn't have the time to give everything the right amount of polish, but if the free Futuridium EP gains traction we plan to work on a more complex sequel, with more levels, different visual styles, enhanced graphics and new gameplay mechanics.
Everything works like it normally would, although you'll have some amount of added latency and somewhat inferior graphics than if you were sitting directly in front of your PS4.
It's inspired by how the human brain works, but requires high - end machines with discrete add - in graphics cards capable of crunching numbers, and enormous amounts of «big» data.
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