I think the statement «The aren't any real technical limitations to bring GameCube games to the Wii U.» is a little biased, for one it doesn't have
any analog triggers so it would be impossible to finish games such as Mario Sunshine where this feature is heavily used, also, anything from that generation is particular hard to emulate.
oh a tp makes no use of
analog triggers so it would be just fine on the wii u. you also make it sound as if nintendo will just pop out another home console any day now so waiting s no big deal which is not the case.
Not exact matches
There is no
analog for climate change as humans have
triggered it,
so our sensitivities are even less sure than the science suggests, even with Earth System Sensitivity since it also presumably doesn't account for rate of change nor the preconditioning the human presence has resulted in.
Neither controller features an
analog trigger that can determine how hard you're squeezing the
triggers,
so the preference comes down entirely to shape.
Controller challenge -
So picture this: Left thumb on
analog stick, right thumb aiming weapon, right index on the
trigger, left index ready to use items / throw grenades.
Moving the left
analog stick forward will
trigger the classic breaststroke movement, and holding X whilst doing
so will force CJ to switch to freestyle mode.
With swappable parts for the directional pad to change how it feels, different
analog stick tops of different heights to give you more precise aim,
trigger locks for rapid fire and programmable paddle buttons on the back of the controller
so you don't have to take your thumbs off the
analog sticks to use the face buttons, the Elite controller really can change the way you play PC games.
Let's face it, this isn't the most technical racing game, and personally I found the
analog stick and
trigger combination - and the way it's been tuned
so far - worked perfectly for this game, where powersliding, quite ridiculously, for miles at a time is the order of the day.
(Anyone who works on nerve and muscle excitability will immediately recognize an analogy: we often see a modulation of the amplitude of
analog processes
so that they occasionally cross a threshold to
trigger a flip.)
It's basically a clone of the legendary SNES controller but with a modern day upgrade,
so you get
triggers and a pair of
analog sticks.