If you're looking to improve your Street Fighter game and get rid of that rubbish
analogue stick without shelling out over a hundred bones for a stick, this is definitely the solution.
Not exact matches
Acceleration and braking would have perhaps been better suited to the R and L buttons respectively, especially as you may have to lift your thumb from steering with the left
analogue stick to brake or learn to manage the steering and braking simultaneously which can be awkward
without when manually braking, but is fine when utilising the brake assist.
What I mean by that is, the tilt of an
analogue stick lets me know how far in one direction I'm pressing the
stick, so it's easier for me to discern what is, say, the halfway point
without looking at it.
Movement and aiming is controlled by the
analogue sticks as you would expect and the shoulder buttons serve as your aiming and shooting outputs (using the R
without aiming will melee).