Games can be used as a «hook» or
anchor activity, as well an instructional activity that is revisited throughout a unit of instruction.
Brian says, «I prefer Bite Club as a game - based learning day alternative, and as
an anchor activity.
The anchor activities include: Vocabulary Match Cut - Up Sentences Parts of Speech Word Sort Alphabetic Order Rhyming Compound Words Pronouns What Am I?
«The thing to remember is to
anchor activities to a larger purpose or goal,» says Catherine Gearhart.
The game aims to instill three learning objectives: Save for retirement Pay down debt Manage current consumption Brian says, «I prefer Bite Club as a game - based learning day alternative, and as
an anchor activity.