This way, the player only has to focus on lining up
the angle of their attack from above instead of worrying about leading their shots.
The wing, which sits on carbon - fiber pylons, still has the Drag Reduction System feature of the road car, meaning it can alter
its angle of attack from 32 degrees to zero degrees at speed to help bolster the car's top speed.
It will give us more various
angle of attack from distance if needed.
Not exact matches
Let's
attack it
from several investment
angles and throw in a bit
of research as well.
Florida State ranks just 54th in Adjusted Sack Rate (Miami's defense: 20th), and Miami is good at
attacking from a lot
of different
angles.
There is
of course an
angle of the argument whereby it's suggested that a move away
from Barca would allow Neymar to fully express himself rather than be one part
of a prolific three - man
attacking lineup with the same old claim that he is in Lionel Messi's shadow at the Nou Camp.
The Dawgs also have a pair
of senior outside linebackers, Davin Bellamy and Lorenzo Carter, who can
attack from various
angles on the perimeter.
This current iteration
of Liverpool is much different, bringing a high - pace, smashmouth
attacking style coming
from all
angles that latches onto the tiniest mistakes and punishes them ruthlessly.
Manchester United's conservative style
of play this season has been pilloried
from all
angles, but one stat that's emerged in the last 24 hours shows that what United may lack in
attacking quantity they make up for in quality.
Having adjusted his style
of play to cope with his advanced years, he remains a lethally prolific
attacking platform full
of goals, strength and pizzazz who would add some block buster glamour to Arsenal's front - line as well as a danger for opposition goalkeepers
from almost every
angle and distance.
Forest introduced the pace
of Paul Anderson and Nathan Tyson in an attempt to freshen their approach and provide a greater threat on the counter
attack, Tyson shooting wide at the near post
from a narrow
angle after latching onto a through ball with two minutes left.
The terrorists» who were said to have numbered almost a hundred, reportedly started the
attack by launching IEDS on positions
of the troops and followed with shooting
from different
angles all in a bid to confuse the troops but the soldiers aware
of the tactic, stood their ground and fought back gallantly.
Cahill, a Republican, says the five - point plan
attacks the problem
from a number
of angles.
You could try to
attack it
from that
angle, different ways
of, again, trying to affect the balance
of heat and the movements
of these big columns
of air around that way.
In the late 1970s, observers on a SeaWorld research boat off the tip
of Baja California saw about 30 transients come in
from all
angles to
attack a 60 - foot blue whale.
«These treatments may
attack the problem
from different
angles, helping different cells at different stages
of recovery,» says Dorothea Jenkins, M.D., a professor and clinician in the Department
of Pediatrics at MUSC and the senior author
of the article.
It is giving us a new
angle of attack on the problem
of finding the ultimate theory
of physics, and it might even tell us where the universe came
from.
A number
of research scientists
attack the problem
of brain tumors
from different
angles, helping to advance our understanding
of cancer and identifying new ways
of fighting it.
When it comes to the incline hammer strength machine, which has been specifically designed to help you achieve complete contraction
of the upper chest muscles, one
of the coolest benefits it offers is the ability to adjust the height
of the seat and
attack your upper pecks
from angles you can't achieve on other inclines.
The traps don't work just straight up and down... you need to
attack them
from a variety
of angles as well.
While I generally believe that the upper pecs are the key to bringing out the entire chest, I think it's important for advanced level trainers to employ a wide array
of movements that
attack the chest muscle
from a variety
of angles.
And each time we do this,
attacking the simple, natural diet
from a new
angle, we stray further
from a healthy way
of eating, and the more we beat ourselves up and create warped stories about our relationship with food.
It's still the only teen - themed / aimed weekly drama that has discussed sexuality
from nearly every
angle (as Williamson observes on one
of the DVDs, the dichotomy
of the Dawson - Joey - Pacey - Jen quartet gave them the luxury
of taking four unique stands at the start) without becoming salacious, and I can't help but see my washed - up self in Dawson's eagerness to become a filmmaker,
from Dawson's home videos in which Joey is
attacked by a lagoon creature (as you may surmise
from its title, the series is set in a sun - dappled New England inlet) to his Spielberg fixation — although even as a teen, I recognized that 1941 is a better film than Hook.
Bell will again
attack the issue
from three
angles - as director, writer, and star - and Ed Helms will anchor the other half
of the onscreen couple.
Enemies then
attack the tower
from all
angles, and you fend them off with a weapon placed on top
of the tower.
Not only is the film's mood and flow
of events all over the map, but without any focused direction, all
of the players
attack the material
from wildly different
angles.
Because
of that, when you're hunting it, be aware that it will burrow underground and
attack from a variety
of angles.
The film may not work as a suspense piece, but it's hard not to get swept up in the incessant
attack of Guadagnino's camera, which strikes every room and character
from as many
angles as possible, twisting itself in zooms, abrupt dollies, and barely motivated point -
of - view shots.
There's also a deployable wing that extends 150 mm
from the body and can change its
angle of attack by up to 15 degrees for even more downforce.
Lightweight & extremely rigid, this rear wing is specially designed to fit the Lotus 2 - Eleven manufactured
from 2007 to 2011 and is adjustable allowing you to fine tune the
angle of attack of the wing.
It must be
attacked from all
angles for the problem to be solved one day, and one
of these
angles is mandatory spay / neuter laws with provisions for breeding such as permits and litter control and responsibility.
Nobody has ever written a book that comes at dog issues
from the
angle of following the money, so nobody has canned
attack lines ready for that conversation.
The innovation comes
from the extra element
of zero - gravity and the ability to be
attacked from all
angles.
Adjustments - Timing shortened
from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair),
attacking, or guarding - Awakening: Fixed bug where
attacks at very close range came
from unguardable
angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out
of ammo to constant reload - Slayer (Melee
Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack, Down + Melee
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while cha
attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee
attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Whether it was blocking
attacks from all
angles, keeping my hit streak alive, or successfully performing a barrage
of quick - time events (QTE), my experience was never anything less than superb.
The game's enemies often
attack you
from all
angles (with no shortage
of fiery long - range projectiles), meaning that standing still is pretty much begging for death.
-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and
attacking each pocket
of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon
from here — Doing so slides blocks into place and opens up
angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath
of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one
of Ganon's own.
Zombies are initially slow and have weaker
attacks, although this only lasts for a couple
of waves before quicker, stronger zombies will start hounding you into corners and by wave 5; zombies begin showing signs
of the discipline they had as soldiers through approaching
from different sides, areas and
angles to efficiently flank your position.
Players can dodge, block and rush down opponents, but when it comes to
attacking, it's a combination
of light and heavy
attacks plus a directional input in order to strike
from specific
angles.
It's fairly early on in the story that both Cliff, and indeed yourself, realise that things aren't quite right aboard good ship Escape, with it being only a matter
of time before the zombie masses start
attacking Cliff
from all
angles.
Naturally it can feel frantic, such is the nature
of the genre, and it feels a little off when a variety
of the characters share the same height and visual characteristics, being able to keep an eye on who exactly is
attacking you
from any
angle and being able to evade each swing coming your way can be tricky.
While the scan does not reveal any information we did not learn about
from Bandai Namco yesterday, it does bring one new screenshot
of Super Saiyan 4 Gogeta firing off a 100x Big Bang Kamehameha at a different point in the
attack and
from a different
angle.
3D Boss Battles - Dragons and other epic creatures can
attack from all
angles, so you'll have to be on top
of your game to defeat them.
It'll zoom into tight low
angles for absolutely no reason while you're
attacking an enemy, leaving your vision obscured and open to
attacks from where you can't see and it's constantly swerving around to keep enemies out
of your sight.
It's impossible to ignore the idea that «3D - breasts» were a huge selling - point for the game; when the students take a certain amount
of damage, or are on the receiving end
of a special -
attack, her clothing is incrimently destroyed; at the start
of each Mission, players have the option
of activating «Frantic» mode - the character will shed her clothes (she fights in a bikini) and her
attack - power will increase, at the cost
of her defenses; during «Shinobi Transformation» sequences, players are also shown some rather gratuitous fan - service
angles of their character between the change
from one outfit to another...
While Shovel Knight's ideal method
of attack was to steadily and repeatedly bounce on top
of an enemy, Plague Knight's sweet spot is to line up an
angle from above before rapidly letting a series
of projectiles fly.
This is a system that feels entirely different in the FPS genre and presents the combat dynamic
of being
attacked from every
angle.
It seems to me that the scientific method requires that a hypothesis be challenged every which way, even
from contradictory directions, to see if it survives all
angles of attack.
In 2012, even as most
of our leaders dodged or denied the climate change issue, we were busy tackling it
from many
angles — reducing carbon emissions by securing national air pollution regulations that clean up or phase out dirty plants and then defending these innovations in court when they are
attacked by the polluters.
Do partnerships suddenly become unraveled and years
of planning laid waste and open to
attack from who knows what
angle?