Sentences with phrase «angle of attack from»

This way, the player only has to focus on lining up the angle of their attack from above instead of worrying about leading their shots.
The wing, which sits on carbon - fiber pylons, still has the Drag Reduction System feature of the road car, meaning it can alter its angle of attack from 32 degrees to zero degrees at speed to help bolster the car's top speed.
It will give us more various angle of attack from distance if needed.

Not exact matches

Let's attack it from several investment angles and throw in a bit of research as well.
Florida State ranks just 54th in Adjusted Sack Rate (Miami's defense: 20th), and Miami is good at attacking from a lot of different angles.
There is of course an angle of the argument whereby it's suggested that a move away from Barca would allow Neymar to fully express himself rather than be one part of a prolific three - man attacking lineup with the same old claim that he is in Lionel Messi's shadow at the Nou Camp.
The Dawgs also have a pair of senior outside linebackers, Davin Bellamy and Lorenzo Carter, who can attack from various angles on the perimeter.
This current iteration of Liverpool is much different, bringing a high - pace, smashmouth attacking style coming from all angles that latches onto the tiniest mistakes and punishes them ruthlessly.
Manchester United's conservative style of play this season has been pilloried from all angles, but one stat that's emerged in the last 24 hours shows that what United may lack in attacking quantity they make up for in quality.
Having adjusted his style of play to cope with his advanced years, he remains a lethally prolific attacking platform full of goals, strength and pizzazz who would add some block buster glamour to Arsenal's front - line as well as a danger for opposition goalkeepers from almost every angle and distance.
Forest introduced the pace of Paul Anderson and Nathan Tyson in an attempt to freshen their approach and provide a greater threat on the counter attack, Tyson shooting wide at the near post from a narrow angle after latching onto a through ball with two minutes left.
The terrorists» who were said to have numbered almost a hundred, reportedly started the attack by launching IEDS on positions of the troops and followed with shooting from different angles all in a bid to confuse the troops but the soldiers aware of the tactic, stood their ground and fought back gallantly.
Cahill, a Republican, says the five - point plan attacks the problem from a number of angles.
You could try to attack it from that angle, different ways of, again, trying to affect the balance of heat and the movements of these big columns of air around that way.
In the late 1970s, observers on a SeaWorld research boat off the tip of Baja California saw about 30 transients come in from all angles to attack a 60 - foot blue whale.
«These treatments may attack the problem from different angles, helping different cells at different stages of recovery,» says Dorothea Jenkins, M.D., a professor and clinician in the Department of Pediatrics at MUSC and the senior author of the article.
It is giving us a new angle of attack on the problem of finding the ultimate theory of physics, and it might even tell us where the universe came from.
A number of research scientists attack the problem of brain tumors from different angles, helping to advance our understanding of cancer and identifying new ways of fighting it.
When it comes to the incline hammer strength machine, which has been specifically designed to help you achieve complete contraction of the upper chest muscles, one of the coolest benefits it offers is the ability to adjust the height of the seat and attack your upper pecks from angles you can't achieve on other inclines.
The traps don't work just straight up and down... you need to attack them from a variety of angles as well.
While I generally believe that the upper pecs are the key to bringing out the entire chest, I think it's important for advanced level trainers to employ a wide array of movements that attack the chest muscle from a variety of angles.
And each time we do this, attacking the simple, natural diet from a new angle, we stray further from a healthy way of eating, and the more we beat ourselves up and create warped stories about our relationship with food.
It's still the only teen - themed / aimed weekly drama that has discussed sexuality from nearly every angle (as Williamson observes on one of the DVDs, the dichotomy of the Dawson - Joey - Pacey - Jen quartet gave them the luxury of taking four unique stands at the start) without becoming salacious, and I can't help but see my washed - up self in Dawson's eagerness to become a filmmaker, from Dawson's home videos in which Joey is attacked by a lagoon creature (as you may surmise from its title, the series is set in a sun - dappled New England inlet) to his Spielberg fixation — although even as a teen, I recognized that 1941 is a better film than Hook.
Bell will again attack the issue from three angles - as director, writer, and star - and Ed Helms will anchor the other half of the onscreen couple.
Enemies then attack the tower from all angles, and you fend them off with a weapon placed on top of the tower.
Not only is the film's mood and flow of events all over the map, but without any focused direction, all of the players attack the material from wildly different angles.
Because of that, when you're hunting it, be aware that it will burrow underground and attack from a variety of angles.
The film may not work as a suspense piece, but it's hard not to get swept up in the incessant attack of Guadagnino's camera, which strikes every room and character from as many angles as possible, twisting itself in zooms, abrupt dollies, and barely motivated point - of - view shots.
There's also a deployable wing that extends 150 mm from the body and can change its angle of attack by up to 15 degrees for even more downforce.
Lightweight & extremely rigid, this rear wing is specially designed to fit the Lotus 2 - Eleven manufactured from 2007 to 2011 and is adjustable allowing you to fine tune the angle of attack of the wing.
It must be attacked from all angles for the problem to be solved one day, and one of these angles is mandatory spay / neuter laws with provisions for breeding such as permits and litter control and responsibility.
Nobody has ever written a book that comes at dog issues from the angle of following the money, so nobody has canned attack lines ready for that conversation.
The innovation comes from the extra element of zero - gravity and the ability to be attacked from all angles.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaAttack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while chaattack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Whether it was blocking attacks from all angles, keeping my hit streak alive, or successfully performing a barrage of quick - time events (QTE), my experience was never anything less than superb.
The game's enemies often attack you from all angles (with no shortage of fiery long - range projectiles), meaning that standing still is pretty much begging for death.
-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into place and opens up angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs in the game are remote and don't blow up on a timer — Simpler approach with dungeons in Breath of the WIld — Game Informer didn't see the familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's own.
Zombies are initially slow and have weaker attacks, although this only lasts for a couple of waves before quicker, stronger zombies will start hounding you into corners and by wave 5; zombies begin showing signs of the discipline they had as soldiers through approaching from different sides, areas and angles to efficiently flank your position.
Players can dodge, block and rush down opponents, but when it comes to attacking, it's a combination of light and heavy attacks plus a directional input in order to strike from specific angles.
It's fairly early on in the story that both Cliff, and indeed yourself, realise that things aren't quite right aboard good ship Escape, with it being only a matter of time before the zombie masses start attacking Cliff from all angles.
Naturally it can feel frantic, such is the nature of the genre, and it feels a little off when a variety of the characters share the same height and visual characteristics, being able to keep an eye on who exactly is attacking you from any angle and being able to evade each swing coming your way can be tricky.
While the scan does not reveal any information we did not learn about from Bandai Namco yesterday, it does bring one new screenshot of Super Saiyan 4 Gogeta firing off a 100x Big Bang Kamehameha at a different point in the attack and from a different angle.
3D Boss Battles - Dragons and other epic creatures can attack from all angles, so you'll have to be on top of your game to defeat them.
It'll zoom into tight low angles for absolutely no reason while you're attacking an enemy, leaving your vision obscured and open to attacks from where you can't see and it's constantly swerving around to keep enemies out of your sight.
It's impossible to ignore the idea that «3D - breasts» were a huge selling - point for the game; when the students take a certain amount of damage, or are on the receiving end of a special - attack, her clothing is incrimently destroyed; at the start of each Mission, players have the option of activating «Frantic» mode - the character will shed her clothes (she fights in a bikini) and her attack - power will increase, at the cost of her defenses; during «Shinobi Transformation» sequences, players are also shown some rather gratuitous fan - service angles of their character between the change from one outfit to another...
While Shovel Knight's ideal method of attack was to steadily and repeatedly bounce on top of an enemy, Plague Knight's sweet spot is to line up an angle from above before rapidly letting a series of projectiles fly.
This is a system that feels entirely different in the FPS genre and presents the combat dynamic of being attacked from every angle.
It seems to me that the scientific method requires that a hypothesis be challenged every which way, even from contradictory directions, to see if it survives all angles of attack.
In 2012, even as most of our leaders dodged or denied the climate change issue, we were busy tackling it from many angles — reducing carbon emissions by securing national air pollution regulations that clean up or phase out dirty plants and then defending these innovations in court when they are attacked by the polluters.
Do partnerships suddenly become unraveled and years of planning laid waste and open to attack from who knows what angle?
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