-- Nintendo took Game Informer directly to a dungeon — This dungeon is constantly moving — Game Informer says «Link must manipulate the entire enormous mechanism through his own ingenuity» — Players can skip dungeons if they want and go straight to Calamity Ganon — The substance known as malice covers the dungeon — Link gets hurt if he touches it — Can be destroyed by finding and attacking each pocket of malice's eyeball — Sheikah Slate serves as Link's map, binoculars, more — Use the slate
in the dungeon to see a 3D model, tilt the entire dungeon from here — Doing so slides blocks into
place and opens up
angles you can use to paraglide to new locations — Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map — All bombs
in the game are remote and don't blow up on a timer — Simpler approach with dungeons
in Breath of the WIld — Game Informer didn't see the
familiar chest opening animation and signature music — Never found a signature Zelda item or compass — Wind Blight Ganon is the dungeon boss here — Voice tells you, «It's one of Ganon's own.