Bubbles.mat uses both the orientation and radius of curvature of the six semicircular canals to calculate estimated sensitivity of the vestibular system to
angular accelerations in three dimensions.
We study a modiied version of the well known Markov - Dubins problem, in which the control is
angular acceleration rather than angular velocity.
These authors further concluded that species which regularly encounter higher angular head accelerations during locomotion require more orthogonal canals in order to have more uniform sensitivity to
angular accelerations in three dimensions.
In other words, the light spins at a non-constant speed, resulting in
angular acceleration.
This is the first time that
angular acceleration has been observed with light, and is therefore likely to lead to new applications using these structured light fields.
Here we have shown that the degree to which semicircular canals approach orthogonality is correlated with mean estimated sensitivity to
angular accelerations, and that mean sensitivity in turn is solely determined by canal radius of curvature.
This torque will cause
an angular acceleration of the drive wheels, just like a force applied on a mass will cause it to accelerate.
The vestibular system, through the stimulus - response of the hair cells in the semicircular canals, reacts to
angular acceleration and deceleration.
If you're asking whether
the angular acceleration generates GForce, then yes.