Adam & Eve has a main restaurant, and 8 a la carte restaurants (5 covercharge & 3 extra) serving a range of international and specialty cuisine, 1 Patisserie lounge, 12 bars, night club, 2 cinemas, plenty of live music shows including drag queens, Go Go dancers, laser shows, theme nights, live entertainment, tournaments,
animation team events, and a wide range of seasonal parties.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation,
event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and
animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and
events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design
team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details