Sentences with phrase «animations when»

A clean and minimal one page resume of Joscelyn Gainié with unique interactive and lovely transitions and animations when keyboard browsing between sections.
It will even show some 3D animations when charging (not present in GM tho) pic.twitter.com/JLBd 4HQLpS
Everything runs smoothly, including animations when browsing between home screens.
Samsung's Infinity Wallpapers also enhance the always - on displays, providing beautiful images and animations when the phone moves between sleep, lockscreen, and homescreen displays.
The animations when expanding the Smart Notice widget, and when swiping into the Smart Bulletin home screen pane, for instance, occasionally show a little slowdown.
There's an extra level of software on top of the usual Qi stuff that will add some extra animations when you place your phone down to charge, as well as show charge levels of all three devices on an iPhone.
We've also noticed that the animations when moving around the camera UI seem a bit smoother in the Google Edition app.
Living Images is a new functionality that creates nice short animations when snapping a photo.
You'll also see some new animations when opening and closing apps and folders, and when swiping to the right on the Home screen, what used to be the proactive search section is now a widgets panel identical to what's available on the Lock screen panel.
With watchOS 4, Apple wants to better motivate you to close your Activity rings, so there are new notifications when you're close to meeting a goal, more exciting animations when you reach your target, and personalized monthly fitness challenges based on your own Activity history.
Samsung has also kept more of the Google design this time around too, and is noticeable in places like the volume panel, which allows sliding the bars between sound and vibration, as well as some nice animations when expanding the panel to show all volume levels.
The app tiles play animations when set to do so, and provide you notifications via text, images or combination of both.
Everything from launching apps and browsing the web, through to the transition animations when opening up folders or dropping down the notification shade from the top - it's all free of stutter or delay.
Android devices display animations when they transition between apps, windows, and various menus.
Seeing those enemy animations when you shot them in the arm or leg brought back a ton of memories.
I frankly found it kind of dull in the one - on - one duels at the start, and it didn't help that the enemies sometimes seem to skip a few animations when reacting to attacks.
The freekick and setpiece system has been fully rebuilt to make those placed shots all the more tactical, with improved AI to make runs at goal all the more fluid and the promise of a greater raft of animations when pressing on offence.
From the crafting and scavenging elements, to some of the animations when one of the «Freakers» (The name for the individual enemies) pounces on you and you need to struggle free.
The animations when using a power - up or hitting an opponent smooth, I didn't experience any frame rate issues.
Characters have new animations when entering and exiting cars and even the car interiors have more detail such as speedometers that actually move.
The animations when you transform look sweet, and courses often break apart and change their shape throughout a race in a way that forces you into different vehicles.
Unlike the Castlevania games that obviously inspired it's design, it lacks any unique animations when you slay a foe, simply opting to have them vanish in a purple puff of... I don't know... smoke?
The game even has extended kill animations when you kill multiple enemies at once.
In fact, I almost felt like it was better in Handheld mode sometimes, because it is easier to pay attention to adorable animations when Kirby is attacking or interacting with his friends.
Fight the enemies rather than fight the game — In Final Fantasy XIII - 2, the delay from animations when paradigm shifting has been removed and there is an option to make the cursor default to the Abilities line in combat rather than the Auto - Battle line.
DB: A few favourites of mine are the lighting and refraction effects when you see Toku pass behind a stalactite or firelight flicker in the chilling cold, or the new animations when Toku sometimes does a roll to climb up to a location or when he slides (and sometimes trips and falls!)
Most animations when a device is booting suck, especially when you have to watch it every time you turn it on.
There are five books on each line now and there are subtle animations when you highlight one.
The taillights play little animations when the doors are unlocked, which is fun.
The new instrument cluster is great, love the techy look (animations when starting up, great color choices).
The new instrument cluster is great, love the techy look (animations when starting up, great
I use funny and attention grabbing animations when I am designing my powerpoint lessons, and I try to locate colorful spring background templates for the powerpoint presentations that I prepare.
I use funny and attention grabbing animations when I am designing my Back to School powerpoints lessons.
I use engaging and funny graphic animations when I am designing my powerpoint presentations for teachers.
I use funny and attention grabbing animations when I am designing my Christmas and winter powerpoint lesson plans.
I use funny and attention grabbing animations when I am designing my Thankgiving powerpoint lesson plans.
In the high school biology classroom, students have historically benefitted from viewing animations when learning complex biochemical and physiological processes.
I told you about my passion to animations when I posted my 2D short animation couple weeks ago.
Apple's iOS has a «Reduce Motion» option, but it seems to only change the default zoom - in and zoom - out animations when opening and closing apps to fade - in and fade - out animations.
Lab tests show that such larvae drop into a sort of suspended animation when immersed in cold water but can survive in that state for only 30 days or so.
The Iron Giant (Brad Bird, 1999) Brad Bird's feature debut was traditional 2 - D animation when computer animation was the craze, released by studio folk who didn't realize just how special a film they had on their hands.
As to what these elements are, Hayashi said there's not just one thing that makes a Zelda game, but that he felt certain things were «required», including the little animation when you open a treasure chest.
he Oscar - winning «Jurassic Park» was a huge advancement for computer animation when it premiered, showcasing unbelievably realistic and frightening dinosaurs as never before seen in film.
Unlike the previous Studio Ghibli waves, this disc doesn't feature any «transition» animation when a menu it selected from the main screen.
The fact that there's a separate category for animation when a good portion of the other nominated films are comprised of animation is an example of their archaic thinking.
Everything about MGS Touch feels cheap - characters and environments look like they've been poorly Photoshopped out of MGS4, enemies fall down in three jarring frames of animation when shot, and the gameplay is far too basic to be engaging.
In this day and age of animation when Pixar, Disney, and Dreamworks continually knock it out of the ballpark others need to step up their game and take it to the next level.
There is also a new easy difficulty that «adjusts the balance of elements in battles» to help those that may be struggling with the game's tougher moments, and the chance to skip the animation when bonding with Blades, among others.
Enemies should blink red for one or two frames of animation when being struck.
That screen, as we saw in a previous video, will display a colorful animation when the Roadster reaches full power and «goes to plaid.»
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