That stuttering glitch is one of the most
annoying glitches in a game I've ever encountered.»
Not exact matches
The gaffes he makes when he first tries to break into the
game provide some of the few laughs
in «Nightcrawler» — the technical
glitches and breaches of protocol with
annoyed police officers and firefighters.
Not giving it a 10, since the
game was / is not ready when released and has various
annoying glitches in it.
Update 1.2 will also address a number of
in -
game bugs and
glitches that continue to
annoy players.
The first big change I noticed was how much better the graphics looked, with this being the first Halo
game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign
in a co-op
game I did notice a few
glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the
game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather
annoyed and surprised how long it had taken, after playing the
game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
Unfortunately, the
game has
annoying sound
glitches in later chapters.
The following information comes from the latest Production Notes, translated by Perfectly Nintendo... - Tetsuya Takahashi (General Director) talks about an issue that popped up following the release of version 1.2.0 - after Chapter 7, under certain circumstances, Blades synchronised to a specific Driver are not displayed
in the Blade List - no worries, the Blades have not disappeared - Takahashi explains that this issue occured due to the implementation of the «New
Game +» mode, that will be added to the game in version 1.3.0 - that update will be released in mid-February - version 1.3.0 will fix the «disappearing Blade» issue, so you will have to live with this annoying but harmlesss glitch for
Game +» mode, that will be added to the
game in version 1.3.0 - that update will be released in mid-February - version 1.3.0 will fix the «disappearing Blade» issue, so you will have to live with this annoying but harmlesss glitch for
game in version 1.3.0 - that update will be released
in mid-February - version 1.3.0 will fix the «disappearing Blade» issue, so you will have to live with this
annoying but harmlesss
glitch for now
The
game has been tweaked to remove some
annoying glitches that occur
in the SNES version, the translation is better (although maybe not as memorable) and it lacks the horrendous load times featured
in the PS1 version.
With multiple paths that are available to take, it gives players more reason to go back to and enjoy the time - bending shooting elements the
game has to offer, but just be on the lookout on the
annoying glitches, pop -
ins, and long loading times.
Whether it's console limitations, poor
game design, or
annoying glitches, the following ten
games won't win any awards
in the art department.