Not exact matches
the
problem against big team especially against Mou is with Wenger, Mou messes with Wenger's head n
makes him
make some
annoying decisions that
makes no sense like all
of a sudden starting Elneny as CM, one who couldn't even dictate play from deep against Sunderland n benching Xhaka who has this ability n has shown it over n over.
^ ^ this article is about wilshere and his performance normally i have no
problem with OT - comments but it
annoys me a bit when people want to connect an article in a random way to comment they just love and want to keep
making... look the hating and stating opinions about walcott is getting
annoying, we all get it, walcott played piss - poor in the second half and was lacklustre but enough people have already written about his wage packet and his lacklustre performances at least let an article about wilshere stay one about wilshere and
of course everybody should be able to write OT - comments but then it should at least be something new which wasnt already written like 100000 times in one single month: /
A shamelessly uninspired follow - up to the 2011 hit movie, Carlos Saldanha's latest is just plain tedious — a boring, overly familiar pastiche
of sitcom
problems, acted out by
annoying animals, and scored with music that should
make it all feel invigorating, not infuriating.
The Avengers is the most overrated movie
of the year, people act like it was this big surprise, in reality the movie was going to be a big success no matter what, it was always going to
make a lot money, but people kept saying how grate it was, and how it was the best movie
of the year, when in reality the movie was average, it was boring, there was zero tension, the villain was weak, the dialog was
annoying and the characters were unlikable.The movie have a lot
of the same
problems that everybody complaint in other movies like Transformers and Avatar, like to much special effects and weak story.
Instead
of making life easier, iDrive
annoyed drivers and proved to be a customer - satisfaction
problem for the Bavarian auto maker.
Here's one thing that some people find
annoying about Freedom — you have to manually activate the bonus categories each quarter... it is a bit
of a «first world»
problem but it would be nice if Chase didn't
make you do so.
These
problems can prove
annoying,
making the game feel less skill - orientated at times, but when Spectra gets it right it's quite a lot
of fun to weave madly between bumpers and snag those little pellets
of points.
There is one really
annoying problem with the stealth, though, and that's the pesky camera: not only will you be constantly fighting it, but if you happen to look sideways at an enemy while your sneaking, so that you can keep an eye on them, Lana's pace will slow to a dying crawl, which
of course then means you don't
make it to cover in time and get spotted.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out
of the nest Birds don't stop anymore when they sense vibration,
making them less
annoying when accidentically stomping near them No more random sorting
of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles),
making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor,
making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory
of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a
problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number
of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation
of telepathic Ancient Frog messages, fixed a
problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to
make «pro» puzzle easier to execute Shaft top: Small tweak to
make sure berrybug isn't killed by the slugs midway through the level Water cave:
made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end
of level to prevent them from falling down,
made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow:
made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent:
made it easier to pick up fat frog at beginning
This game is fun to start wit but becomes tedious due to the fact that there is NO RESTART OPTION, this was a huge over sight by criterion, its 2 pity because this game had to much potential, the other
problem is the map, while it sounds fun to choose your own route in every race it gets
annoying having to always look at the mini-map and if you
make a single wrong turn it screws up your whole race and now because theres no restart option you now hav to drive to the other side
of the mas again to try the race again.
It's an interesting way to tackle this enormous
problem,
making it useful instead
of annoying.
And that implicit bias is a tame
problem, not high on the list
of all the other
annoying approximations which must be
made for a tractable simulation, because the hockey stick shows experimentally that any instability must be fairly mild compared to the forced excursion you are fitting to.
The
problem is
made worse by the
annoying microphonics, which means you'll hear a lot
of cable noise when the microUSB cable slides across your clothing.