Sentences with phrase «appear motionless»

So very, very far away, explains Ma rather casually, that if one of them were shooting laterally across the sky at the speed of light, it would, to us, appear motionless.
To the opponent, this means the aggressor will appear motionless even when it is actually coming closer.
Put a satellite at a libration point and it would appear motionless from Earth, hanging in space as though the laws of gravity had been suspended.
But simply tracking an object's visible light can not reveal movement much beyond the Milky Way — because the objects are so distant, they appear motionless.
In each work in this exhibition, Kim appears motionless, intensely observant of her surroundings, yet undisturbed by verbal or physical intrusion.

Not exact matches

Prior to arriving at this year's festival, I intuited this was a project that may possibly best be experienced midst non-journalist folks (rather than at a Press Screening), so prioritized arranging an advanced seat for a public audience viewing of the film at Park City's Library Theater... during the showing and following Q&A, one could hear a pin hit the floor as the motionless audience appeared fully intrigued.
Motionless, its sleek panels appear pinned to the frame like a greaser's hair to his scalp — right down to the flush door handles that emerge only when summoned.
The fir trees, which had stood motionless and black against the gray sky, appeared alive again, green and moist in the fresh light.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
In arcade mode you are in a large sphere with enemies appearing out of small holes in front of you in never ending waves, while you remain motionless.
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