For most video games, this is typically accomplished through exploiting glitches in the game's design or code, though the Metroid series has a proud history of intentionally
applying creative sequence - breaking opportunities in support of its nonlinear architecture.
For most video games, this is typically accomplished through exploiting glitches in the game's design or code, though the Metroid series has a proud history of intentionally
applying creative sequence - breaking opportunities in support of its nonlinear architecture.