The problem is that no one can arrive at whatever that
arbitrary number really is.
Not exact matches
I
really think these
numbers might be
arbitrary and are created by doctors as a least common denominator of sorts.
I don't
really like reporting on box office
numbers because they're
arbitrary and impossible to corroborate.
Realistically, this is just an
arbitrary number which might be assigned to an engine based on some very unrealistic factors which have nothing
really to do with longevity.
Furthermore, when sales rank is
really good (low
number), improving estimates usually means adding
arbitrary + X amounts to sales estimates.
And 26 downloads is
really an
arbitrary number.
GFWL did have some unique features, of course — GFWL games could have achievements that give you points towards your Xbox «gamerscore» so you could increase a completely
arbitrary number only Xbox gamers
really cared about.
So, when I gave my analysis, I was trying to demonstrate for you what «designing from first principles» would
really be like, contrary to the nonsense we get from Mr. K. Unfortunately, you can't get past offering «your guesstimate» or «your intuition», about some
arbitrary number, as if anyone cares.
GFWL did have some unique features, of course — GFWL games could have achievements that give you points towards your Xbox «gamerscore» so you could increase a completely
arbitrary number only Xbox gamers
really cared about.