HyperBrawl Tournament draws its inspiration from games such as Speedball, Rocket League and Battlerite — combining
arcade style sporting mayhem, electric paced multiplayer action and fierce
arena combat.
Tagged as: 360, ai,
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Released in Japanese
arcades in 1995, the Taito - developed title offered a remarkable take on the conventional
combat mechanics, putting a pair of players in a zero - G
arena.