Hell, I'd even take something
arcadey like Hot Shots Golf.
The Vs. series, on the other hand, has always been a little more streamlined than Street Fighter, and while the actual amount of balancing attack, strength, and special move tweaking is no doubt as intricate and meticulous as the myriad systems in place in, say, Super Street Fighter IV,
the arcadey likes of Marvel vs. Capcom 2 or Tatsunoko vs. Capcom have always seemed more accessible and entertaining than their hardcore Capcom cousins.
Not exact matches
A turret shooter
like EVE: Gunjack is
arcadey fun, but doesn't have much meat to it.
@BoereworsI played both every year since 2013 and I think that PES has a lot of problems, it's stiff,
arcadey and I don't feel
like it has better gameplay... but oh well!
Things
like that give the game a nice
arcadey feel that'll have you waxing nostalgic right away.
The game has no illusions that it's an
arcadey extreme sports game, with power - ups strewn across the course giving you abilities
like a temporary rocket boost (from you butt, or perhaps your abdomen, it's not really clear where the rocket propulsion is coming from).
Sometimes a game
like the various Telltale series, or even something
arcadey that you can hop into, enjoy for literally no more than 10 minutes and pop right out of again (the early, non-open world Lego games come to mind) can be more appealing than a vast, epic RPG that you need to dedicate a great amount of time and attention to.
I
like the
arcadey simplistic style of the combat system.
It actually plays
like a single - screen
arcadey game.
THE GOOD: If you want to feel
like you're in an
arcadey music video, then Guitar Hero Live is your game.
Developed by Saber Interactive, it's essentially a modern take on the more cartoony /
arcadey style of NBA titles
like the...
We already know that Forza 6 and likely a new Gran Turismo are already on the way, but that leaves room for a more
arcadey car game
like Need for Speed.
Things
like AI difficulty; response to player bounties; mission, USS and RES spawn rates; death penalty / rebuy cost and flight models could be made more
arcadey, for example.
Anyway, the most relevant thing about those games is that OFp Red River was another case of a developer guy straight up saying he wanted to sell better
like COD and appeal to that juvenile garbage's fans by dumbing things down and making it more
arcadey.
Looks decent but what i'd really
like to see is a less «
arcadey» boxing game.A Fight Night VR would be perfect.
It reminds me of how I can't play an NFL / NBA style game because I know nothing of the rules and usually get trashed, but really love playing
arcadey games
like NBA Jam, win or lose.