Sentences with phrase «area boss»

Coming from the Zelda Twitter account, the Volcano Area boss in Tri Force Heroes resembles Moldorm from A Link to the Past in appearance; however, this new boss acts differently.
Spoiler: Tri Force Heroes is nearing launch in many regions around the world and details have been surfacing lately, such as the volcano area boss.
It's classic Albany: A move to target New York City - area bosses who were ripping off workers grew into a new task for private businesses of all kinds.
Area bosses block and the missions require a lot of time management.
The usual action - adventure trappings apply: you traverse the environment looking for four elemental spirits, and see off a series of area bosses in the process.
Throw in some great area bosses - which look like Galaga's space bees blown up under a photocopier - and some of the catchiest music you'll hear on the Genesis, and you're left with a real diamond in the rough.
This isn't to suggest you should upskill in whatever area your boss identifies without considering your personal career ambitions.
Here we look at five areas the boss must address in order to give the fans and ultra-ambitious chairman Daniel Levy the Champions League qualification they crave.
It is not difficult, it is cheap and the formula is easy: just don't put any checkpoints so the player can extend their «enjoyment» by replaying the same sections again and again, until a «shortcut» is found by accident, which will slightly decrease the time to reach the area boss after your next death.
Wire tapping into an enemy conversation provides hints for beating the area boss and also rewards the player with extra points or health replenishers (if Spencer has suffered damage).
Rogue Legacy — A Metroidvania Roguelike platformer where you must defeat 4 area bosses and one final boss.
I stumbled on it by chance, and it's very difficult to defeat the area boss without finding that bonfire.
Of course the missions are different and the ghost combos are differnt, but it's the same floor plan and general layout to explore, and the Tough Possessor makes a return as the area boss (albeit with new attacks and a more challenging attack pattern).
This can be quite handy especially while controlling mobs, beating PVP players or going head on with the area bosses.
After defeating the area boss, the next world is available.
Area bosses are a bit more of a threat, with larger health bars, but honestly, not by much.
Bloodborne also has the same feeling of victory upon conquering an area boss that Dark Souls and Demon's Souls had, and the sense of wanting to explore the unknown, at the risk of losing blood echoes.
With a bit of practice, the system quickly becomes second nature, and as the action progresses up the screen, Bad Omen begins to more closely resemble a scrolling shooter than something like Arkanoid - there are enemies to destroy, obstacles to avoid, and area bosses to take out.
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