Sentences with phrase «areas around your goal»

Not exact matches

There's far too much pussyfooting around the opposing goal area, when a more direct approach is needed.
Reminds me of gervinho, looks better at finishing and passing, we need players like these who go direct at the defenders, we only have ox and sanchez who does this and sometimes iwobi, which gets us goals, fouls in or around the penalty area.
Most of the goals on this list are local affairs, that unfold around the penalty area.
I keep saying give Cazorla his No10 position and we will look more dangerous, Ozil is just getting away with it season in season out, we are missing out on a goal scoring attacking midfielder because Ozil just can't support the striker and he is the one further up, he just floats around the penalty area with no goal threat.
They were punished around the hour mark for blowing those half chances, as George Boyd smashed home a half volley from the edge of the City area, which left Joe Hart helpless in goal.
He's able to play anywhere across the attack and his intelligent movement in and around the area means he gets himself into goal scoring positions on a regular basis.
Many goals have come from midfielders taking shots around the edge of the penalty area with a defender facing them.
He's exceptional in allowing those around him into the game, as a focal point, including from midfield and wide areas, subsequently creating 56 chances with four of those ending in a goal.
The attacking midfielder has also been directly involved in four goals in his last four Premier League appearances against Manchester United (two goals, two assists)-- so if Arsenal were to get out of the blocks nice and early, they can not do worse than build their game around Mesut Ozil to hurt United's weak areas — behind the full - backs.
There are areas to improve offensively, for instance, with the number of shots and possession around the box Liverpool had, the team really should have capitalised upon it, taking shots inside the box, instead of outside — where goals are unlikely to be scored.
The former Burnley man has 30 Premier League career goals to his name from just 72 appearances and is a constant threat in and around the penalty area.
There are plenty of players who can ping the ball around the pitch, especially against a side as defensive as Galati who hardly sent anyone upfield to put pressure on the ball in the areas where Rooney received it, but how many can unlock defences in the way Rooney can, score spectacular goals or just make things happen in the final third?
But with new ideas in mind, Leslie set off to create the just - launched brand Newlie, still designing modern diaper bags at a price point of around $ 100 but with the goal of having these bags last beyond the diaper stage with touches like insulated bottle pockets that easily convert to areas to stash toddler snacks, and add - ons like wet bags (for potty training and swim class).
My goal was to identify the focal points of the laboratory and set up efficient working areas around them — much like the placement of refrigerators, stoves, and countertops within kitchens.
Together with the Foundation's Directors, Advisory Board and staff, Rod pursues the goal of turning science fiction into science fact by providing critical support to leading - edge organizations around the world working in the areas of science and technology, the environment, education and humanitarian advances.
I can't share too much right now around certain areas of my life that has truly benefited from goal planning, but I will touch briefly on one of my favorite topics: blog goals.
School grounds should be inspected for potential hazards such as: • Verandah poles outside doorways, in thoroughfares or in situations where students are unlikely to see them, especially while running; • Steps and changes in level which are poorly proportioned, difficult to see or lack handrails; • Fencing, gates and railings which students climb and which have structural problems, sharp protrusions, splinters or other hazards; • Trip hazards at ground level — protruding drainage pit covers, irregular paving, cracks or tree roots in thoroughfares, broken off post or other remnants of old structures; • Loose gravely surfaces on slopes and where students run; • Slippery patches which may stay damp in winter; • Rocks which students can fall onto or throw around; • Embankments which students can slip down or which have protruding sharp objects; • Blind corners in busy areas; taps and hoses which are positioned where students play or walk; window glass at low levels through which students could fall; • Holes, cracks or exposed irrigation fixtures in ovals; • Trees or shrubs with poisonous parts, sharp spikes or thorns or branches at eye level; • Splinters and deteriorating timbers in seats, retaining edges and other wooden constructions; • sSeds or other areas with hazardous chemicals or machinery to which students have access; rubbish skips which students can climb into or around, or which place students at risk when trucks enter the school; • Areas within the site used for car parking when students are present; and, • Sporting equipment such as goal posts or basketball rings which have structural or other design or maintenance probareas; taps and hoses which are positioned where students play or walk; window glass at low levels through which students could fall; • Holes, cracks or exposed irrigation fixtures in ovals; • Trees or shrubs with poisonous parts, sharp spikes or thorns or branches at eye level; • Splinters and deteriorating timbers in seats, retaining edges and other wooden constructions; • sSeds or other areas with hazardous chemicals or machinery to which students have access; rubbish skips which students can climb into or around, or which place students at risk when trucks enter the school; • Areas within the site used for car parking when students are present; and, • Sporting equipment such as goal posts or basketball rings which have structural or other design or maintenance probareas with hazardous chemicals or machinery to which students have access; rubbish skips which students can climb into or around, or which place students at risk when trucks enter the school; • Areas within the site used for car parking when students are present; and, • Sporting equipment such as goal posts or basketball rings which have structural or other design or maintenance probAreas within the site used for car parking when students are present; and, • Sporting equipment such as goal posts or basketball rings which have structural or other design or maintenance problems.
Brown noted the progress of several states around the above goals, noting rapid progress on strengthening the alignment and standards, but noting that states have made less progress in the area of creating effective accountability systems.
Based on our experience working with educators around the country, we have developed a process that supports teachers in setting professional goals and determining a strategic area of focus.
Interdisciplinary planning begins with an opportunity for arts and non-arts classroom teachers across content areas to meet regularly to create a plan for instruction that centers around a theme, concept, issue, problem or topic and allows each discipline to bring their curricular goals to the planning process.
Our efforts to democratize innovation around shared Network goals support our third focus area: improving systems.
Not having a mortgage payment has freed us to continue to save aggressively toward other goals, increase our spending in areas that really matter to us, and give generously to needs in our community and around the world.
Foundation helped fulfill a $ 17 million funding goal to complete a 24 - mile system of classic and high - quality trails, bikeways and overlooks in the Presidio — creating a dynamic and enduring new public resource for the residents of San Francisco Bay Area and visitors from around the world.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
You can move around with a jetpack and get together with teams to either defend areas or push forward in your goal to spelunk everything.
You can still scan areas like in the first game, but the main goal this time around is to jar those pesky humans and send them back from whence they came.
a2z Interactive, the development team behind this game, have insisted that the goal behind this project is to create a survival game with a realistic but fun premise, and that clearly includes evading the common issue many gamers find when jumping into other multiplayer titles where some players just like to go around hunting and killing other players, or maintain a dominant hold over a particular landmark or area.
There are objective areas scattered around the map, but ultimately the goal is to kill more of the enemy than you lose yourself — victory goes either to the side that first kills X points of units, or to the side with the greater kill score when the timer runs out.
Give me a main goal and let me get to it on my own while exploring the areas around me.
There are only a few similarly - designed areas in each section, and there is no incentive to look around — no secrets to find or goals to reach.
Your main goal is to find four artefacts that will activate the four towers in the center of the game area, but there are also lots of juicy carrots hidden around the world for you to find.
The goal of the game was to be guided around a variety of highly thematically specific locations on Pokémon Island, and take photos of the Pokémon that inhabit said areas for Professor Oak's latest research project.
From further south on the North American west coast comes the blog «Post-Car Adventuring (in and around the San Francisco Bay Area)», who have a similar goal to SPOC, «to provide those who, either by choice or by necessity, do not have a personal automobile, ideas and information for car - free trips to (mostly natural) areas commonly thought be to inaccessible without a personal vehicle.»
The four main goals are to: (1) develop a 13 - acre block in the center of the city as a «Green Arts District» beyond the LEED Platinum level for neighborhood development and use that development to catalyze a prosperous city - wide economy; (2) develop a post-carbon energy system for both the city and the College based on efficiency and renewable energy; (3) develop a 20,000 acre greenbelt around the city to revive local agriculture and forestry; and (4) create the most exciting educational experiment in the U.S. by using the entire effort as an educational laboratory for all students in the Oberlin area.
The Google Maps - based third party site, byCycle.org (http://byCycle.org/), provides these features for two metro areas - Portland, Oregon and Madison, Wisconsin, and there are countless other mapping initiatives around the world aimed at accomplishing the same goal.
The goal was to increase awareness of the danger areas around commercial vehicles.
Cat Moon and Larry Bridgesmith, in conjunction with the Vanderbilt Law School's Program on Law & Innovation, organized this fantastic, sold - out conference on various areas of legal innovation focused around the goal to break down silos and build connections in the legal industry.
Then assign each goal to a different location in the area around your home.
We are one of the area's more active home sellers and can work around your timeline and goals for buying your next home.
Regardless of skill level, real estate managers will find guidance in all key areas when working toward the end goal - turning around a troubled asset.
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