For whatever reason, Breath of the Wild does not like the player smacking
around Moblins, them smacking you or having them crumple to the floor, as the game frequently chugs or even outright stops whenever they crumple to the ground.
The Hyrule Warriors demo at E3 2014 had me beating back hordes of
moblins, targeting lizalfos» weak points and running
around a battlefield filled with friends and foes, without stopping once to check an item screen or solve a puzzle.