Not exact matches
But it's not just that the
loot boxes feature non-cosmetic upgrades, that give you a clear advantage over other players, it's the fact that the whole progression
system is based
around their use.
The questions revolved
around the effects of Common Supply Drops in future Call of Duty titles, asking those who were answering the survey what they would and would not be interested in having included in the notorious Call of Duty
loot box system.
«I think the games that successfully do
loot box systems are designed
around them completely from the outside and they're a core part of the gameplay
loot, whereas as our loop, it's more based on the gameplay action itself, then gathering items, then using that to create better gear, and then using that to go and do more action gameplay,» Game director Kaname Fujioka explained.
The Dutch gambling commission took things a step further by conducting a study on 10 of the most popular games featuring
loot boxes, and the study found that four of the 10 games featured monetary
systems that violated the Betting and Gambling Act, which centers
around the concept of betting and gambling real money on items that can be traded outside of the game.
Today, the Entertainment Software Rating Board (ESRB), the self - regulatory association responsible for rating the content of video games, responded to the mounting controversy
around the industry's shift toward microtransactions, specifically the gambling - style
loot box systems favored by the world's most popular competitive multiplayer titles.
Countries
around the world are taking aggressive stances against
loot box systems, which critics liken to peddling gambling to children.