Sentences with phrase «around your enemies all»

To quote from the original paper defining the B.G.P.: «[Imagine] a group of generals of the Byzantine army camped with their troops around an enemy city.
You have no way of knowing if they are just fine sneaking around enemy harbors getting ready to attack or if they are all sunk.
The combat is intense as you can boost your speed up so that you're zooming around your enemies, harrying them with shots, or closing in for the kill.
But we \'re not playing Animal Crossing here — when Tortimer \'s Island loads up in Smash Bros. you get to knock and sock around your enemies all across the island.
To do this, he must stealthily sneak his way around the enemies, using an array of «Ninpo» to stun or trick enemies in the event that he gets caught.
Your means of getting around these enemies is your own logic and what each level provides you.
So players would cut out the ground around an enemy, and the enemy would «fall out of the game,» at which point players would «unlock» them and be able to make them in papercraft form outside the game.
Over-sexualized characters and male nudity is actually fairly commonplace for a Hideo Kojima game (Metal Gear Solid 2: Sons of Liberty even had a playable sequence where Raiden was captured by the enemy and had to escape in his birthday suit, covering his genitals with his hands as the player maneuvered him around the enemy -LSB-...]
The evolution of the battle system from I am Setsuna means you can now freely move around in the battle field and this lets you strategically position your party around the enemies so you can take them down as quickly as possible while receiving the least amount of damage from them.
The controls feel tight and precise when it comes to aiming and you can fly in circles around enemy planes to target them, which feels great.
For games such as first person shooters there is another new innovation, drawing a targetting box around enemies and firing on them simultaneously.
This alternative approach to combat is nice, and stealth - sneaking your way around the enemies is fun, even with the added pressure of being killed in one hit.
Splitting your party into two allows you more room to maneuver around enemies and confuse them, while the actions that you take while controlling your Lumini will allow you to gain new and surprising powers.
Apart from using cheap sandbag walls to protect your own base, you can wall off important passages, or even build a wall around the enemy base, locking his Harvester in or out as well as all of his units.
Drones can be acquired to fight for you that can be found at different locations including the Focused Infra - Blaster which is capable of firing an energy projectile at range, while the Emergency Coolant Vent produces coolant around the enemy to reduce movement and attack speed, alongside the Flamethrower Tank that burns nearby enemies as well as more unique drone models with their own unique attacks and power consumption statistics.
Some stages also introduce a few new elements, such as one part in the Yellow Turban Rebellion which involved climbing up a cliff with a little platforming to get around the enemy's traps.
Players can attack, guard or dash around enemies.
To illustrate, you position yourself around the enemy after which you can choose your abilities or items before you actually make your attacks.
The difficulty curve revolves around enemy levels in relation to your character's level as being at level 3 with a level 10 enemy approaching will not end well for your character.
Instead you must use cunning to sneak around enemies, use the Wii U GamePad to activate tricks like moveable platforms, and use handy items such as the wall - smashing Super Pickaxe and Captain - cloning Double Cherry to get to the Power Star.
If you've never played God Eater before, the concept behind the game centres around an enemy known as the Aragami, which in Japanese translates to «violent (ara) god (gami)», who consume everything in their path.
When you go for a kill, you have to ensure that you know the area around your enemy.
Except, instead of a Triforce - powered sword slashing, the Nook gang builds a house around your enemies and blows them away.
Sneaking around enemy fortresses and encampments is now a must if you want to survive.
Players position party members around an enemy in from the flank, front or rear.
Fans can hone their flying skills in the cockpit with Starfighters from all eras, whether the goal is to turn Rebellion X-Wings into stardust with a TIE / LN or hop into the Millennium Falcon to fly circles around enemy starfighters.
Puzzles involve levers, switches, pushing boxes and finding ways to get around enemies you can't possibly otherwise survive.
The camera constantly sways from side to side, apparently trying to follow Crom's movements but getting stuck in walls and around enemies means that you often miss whatever the crude combat has to offer.
Skate essentially allows your giant mech to blast around the battlefield thanks to some boosters built into the feet, attach the right upgrades and you can use this to circle strafe and dance around the enemy.
Kor will turn into a flash as he teleports around the enemy delivering devastating blows — you can even double team the enemy with another party member to deliver a lot of damage.
The dash ability let's Lachesis get around enemies while dealing out some damage.
Couple that with Metroid Prime's snappy lock - on targeting, and you'll be dancing circles around your enemies in no time.
You can't strafe around enemies or block attacks or roll, and you can only use one character at a time, with AI poorly controlling the one not in use.
You can shift around your enemies in a circle, dodging attacks when necessary.
When enemies start to block however, Kay can also roll around enemies to strike their exposed backs, and when they fall, Kay can also unleash power ground attacks to take out fallen foes.
-- Forming a horseshoe around enemy units will give your men maximum coverage and increase enemy casualties.
Once you get behind an enemy and at a close enough range you'll see a circle appear around your enemy.
After receiving these hints, Link sets off toward the Shrine, taking out and sneaking around the enemies surrounding it.
The main thing is that while blocking, you can press the jump button to dodge around your enemy, thus confusing them briefly for free hits.
It also introduces some great strategies to the game as when the OWL becomes a diversion, you can then sneak around the enemy to take them out.
Rather than manoeuvring around an enemy, selecting an attack and waiting for your character to lash out, here it's all about running about and strategically mashing buttons as you would in an action game.
So I decided to allow the player to fight back by drawing boxes around enemies and blast them to bits with a laser from your mother - ship.
Leading a horde of 100 - plus aliens into a choke zone and mowing them down with a few well - aimed blasts from your powershot is awesome, as is deftly stepping around enemy blasts and beating them down with a melee attack.
Dash really is the fastest kid on the block, he is able to literally run circles around his enemies with his super human speed and incredible ability to do zip manoeuvres and rapid speed attacks!
I would dance around enemies, killing them in no time.
Most battles allow you to have four characters on the field which you can control, allowing you to balance a team around the enemy situation.
By summoning, you will see some sort of reference to the game, like in Octomania's case various color octopus's which appear around the enemy doing damage.
This means that in classic MadWorld fashion you can have hours of fun sticking tires around your enemies and jabbing street signs through their throats.
This puts some pressure on finishing, plus some excitement, if only for the fact you can't run around the enemy forever.
You can quickly blink around and through walls, but are also incredibly fragile, so avoiding damage and sneaking around enemies is key.
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