"Arrow types" refers to the different categories or classifications of arrows depending on their specific characteristics, such as size, shape, material, or purpose.
Full definition
You also have a variety of tools at your disposal, most of which are
different arrow types for your trusty bow.
Not only does fighting with a bow feel great, the variety
of arrow types and corresponding enemy weaknesses lead to ample amounts of strategy.
Then you have Artreus who has several different
arrow types for different things... either damage, status ailments, or crowd control.
The wizard can conjure up boxes to begin with and levitate objects, which I admit are not the most awe - inspiring magical skills, but are still damn handy; The rogue has a bow with a variety of
unlockable arrow types and can attach a rope to pieces of scenery so that she can swing through the environment, making her agile and dangerous.
Both of these things will become hugely important to dealing with the four camps of enemies you'll need to clear in order to progress to the next part of the DLC, so consider heading back into the rest of Hyrule to stock up on
multiple arrow types.
You can customise the amount of arrows each player starts with (even choosing to give certain players handicapped advantages), turn off
certain arrow types and pickups, set only one type of power - up available, tweak the types of item chests that appear, give everyone really slippery shoes, make accidentally firing an empty bow punishable by death and much, much more.
The standard carbon - Impact arrows can be collected off dead bodies, while the Electro /
Shock arrow type stuns enemies and shock anything within the impact proximity if fired into a body of water.
Upgrading has also been simplified, and in order to upgrade, this time around collecting 50 potions will reward you with points that enable you to purchase new upgrades, such as an extra item for the Wizard or
new arrow types for the Thief.
The
final arrow type, Super-thermite, sticks to any surface and explodes after a short delay.
Wood and feathers can be used to produce arrows, with additional materials allowing players to
upgrade arrow types.
The rogue can unlock a variety
of arrows types, including ice arrows which allow her to create rafts of ice on the water.
A furiously paced arena battler where up to four players take control of different coloured archers with the goal of perforating their mates with a variety of
different arrow types, TowerFall Ascension is a riot when played competitively with friends, providing hours of whooping, foot stamping fun in the process.
For example, you can toggle various treasure and
arrow types, have players start with certain power - ups, make the floors slippery, and mess with the arena layouts.
He'll learn a handful of abilities that allow the pair to go places that they previously couldn't, through the use of different
arrow types that can create bridges or blow - up certain types of barriers.
What's more, unlike many modern fighting / party games, Towerfall Ascension features actual, honest - to - goodness unlockables, from characters to stages to
arrow types to game modes.
The bow mechanics, the variety of
arrow types and the combat with machines does give an air of Horizon: Zero Dawn and it's these pockets of fun and standout moments that only go to highlight the game's shortcomings.
Most of the melee based weapons aren't fun to use and feel awkwardly clunky but once you get an upgraded bow and
some arrow types things change.
The nine minute demo showcased the stealth gameplay that sees players tag enemies, find weakspots, and make use of the multiple bows and
arrow types.