Sentences with phrase «artist only interested»

The no call, no show is characteristic of a scam artist only interested in your wallet or playing games.

Not exact matches

Humility: Swift could have spoken only on her own behalf, but she chose to use her global platform to promote the interests of all artists:
«If Trump were a con artist, he would be interested in politics only as a means to some other end,» Konnikova writes in The New Yorker.
It would seem that giving artists more avenues to earn money can only be in Spotify's best interests as a growing enterprise, especially with the imminent launch of music streaming service Beats Music, from music industry veterans Dr. Dre, Jimmy Iovine and Trent Reznor.
In virtually any other artist's career, such a voluminous collection of what are essentially demo and home recordings would be a curiosity, an artifact dug up that is of interest only to hardcore fans and critics.
Many singles come to me because they are sick and tired of putting in the time and energy required to actively participate in the online dating scene only to be continually disappointed by con - artists, misrepresenters, players, and absolutely - not - interested - in - committing - to - a-relationship types.
Only interested in meeting someone who is either an artist or has a passion for the arts.
If they work as accountant, but would like to be an artist, for example, it shows that they are interested in aesthetics and creative side is a fact which can not be obvious, if you knew only, that currently did for work.
Tim Burton's Big Eyes only just released a trailer for its December release, but already it's created a resurgence of interest in Margaret Keane, the»60s and»70s artist played by Amy Adams in the film.
In fact Hayao Miyazaki's team of impossibly talented artists over at Studio Ghibli seem to be the only ones interested in giving Pixar a legitimate run for its money.
It's a trailer that newbies and devotees to the phenomenon that is The Room can enjoy, and if that's any sign at all, The Disaster Artist is only going to draw more interested parties to the oddity of a film that it focuses on.
It's only as the movie charges into its comparatively disastrous midsection that the viewer's interest begins to wane, with the pervasive emphasis on Valentin's downfall (ie the character loses his career, his house, his wife, etc, etc) lending the proceedings a palpably stagnant feel that persists right up until around the one - hour mark - after which point The Artist slowly - but - surely recovers in the build - up to its admittedly engaging (and appropriately feel - good) finale.
British film director Steve McQueen's 2008 debut film, Hunger, is notable for many reasons: It is a great film, a great debut film, uses an innovative narrative structure, uses interesting cinematography in concert with its soundtrack, makes the best use of ambient sound to have the best non-musical soundtrack I've heard in a long time (if not ever), is the work of a black artist that is not obsessed with black only topics, and shows a maturity and grace that goes beyond even the first films of directors like David Gordon Green, in George Washington, and Terrence Malick, in Badlands.
Although the trio are good - humoured, their conversation only sustains our interest for so long, given that it's always more interesting to see these types of artists in action than to hear them talk shop.
Together Poulain and Neerpasch understood that cars painted by artists could not only revive interest in racing but could also be used as a tool to boost brand awareness.
Heyri Art Valley, a village built by artists, is only an hour away by bus, and is filled with more sculptures, interesting architecture, and art museums than you could see in a day.
Touted as the «the first and only museum hotel in the Philippines,» it is the place to visit for anyone interested in Filipino artists.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The only artist blogs I ever READ or are attracted to initially are the ones who write interesting things — just as you outline in your post: people like you, Hazel Dooney, John T. Unger, Lisa Call — those are a few I follow.
the difference between an individual artist and say a well known fine art gallery often is the specific targeted clientele that has been built up and nurtured over many years and sometimes generations which makes the deal that the gallery offers an artist that it is both interested in and willing to represent — worthwhile in some cases only --
Obviously I don't think an artist would want to get into the game of spending hours or weeks on a drawing / painting that only results in $ 5... BUT for quick sketches or quick painting studies — it could be interesting.
At that time I read a lot of bad advice about how an artist's blog should be about the art only and that anything else was «off topic» and would turn people away (because they don't want to waste time hearing about you and your interests other than your art).
It seems that every other art site is only interested in talking to / talking about the same kind of artist: young and male.
Hans Hofmann, Milton Avery, James Brooks, Jack Tworkov, and the artist of whom Jackson Pollock said «was the only American master that interests me» Albert Pinkham Ryder, are left out altogether.
Bacon: What's interesting is that we're talking about looking from up close and I think Reinhardt is actually the only one of those artists whose work is not meant to be looked at from up close.
Although a critical force within the group, the artist's contributions to Memphis — in the form of graphic patterns — were only a small segment of her career; as the ICA show makes clear, Du Pasquier is a multifaceted artist, and she became particularly interested in abstract and figurative painting.
I feel an artist statement should only be read after forging a connection or interest in a work.
Combining her formal background in illustration, abstraction, landscape, figuration, and her interest in mysticism, spirituality and Kabbalah - Appel creates a uniquely original interpretation of the ages old Tarot deck, and is probably one of the only contemporary fine artists to undertake such an ambitious project.
As with all Turner Prize shortlists, it's only when we see the work that we'll be able to gauge its quality and interest, and at this stage there's nothing to suggest that any of these artists is an obvious winner.
T03690, however, was the only «painting - poem» of the immediate pre-War years, a rare effervescence of the artist's interest in the idea of the equivalence of visual and verbal imagery that had fueled his earlier series of «painting - poems» of c. 1925.
«There is a real passion for the art, a genuine interest, and they are not only interested in learning about the work of an artist, they are taking the next step and buying it.»
Krauss, who had been writing for such respected publications as Artforum since 1966 (only four years after graduating from Wellesley and three years before she received her Harvard degree), found herself increasingly interested in the work of Minimalists like Richard Serra and Donald Judd — artists Greenberg dismissed as not adhering to the strictures he laid out for Modern art.
The interests of the great American minimalist artists such as Donald Judd, Sol Lewitt, Agnes Martin and Kenneth Noland lay in the eradication of any reference to the visual world; the only objective being to allow the viewer to experience the work without the distractions of composition or theme.
Despite these clever manifestations of curious and personally interesting (for the artists) elements of Welles's, and Melville via Welles's, narrative, the artworks listed above exist only as incomplete, partially obfuscated, referents to minor facts (faux Native Americans, nautical rope tying, theatre companies, non-existent props) in the curatorial thematic.
Whereas the forms of his wooden panel paintings feature the careful precision and hard - edges of geometric abstraction, the imperfections and «accidental noise» innate in Biltereyst's cardboard relief prints appear exploratory and rapidly configured, expressing not only the raw energy of creative problem - solving usually revealed in artists» preparatory sketches, but also an interest in graphic elements battered by everyday use, exposure and interaction.
As part of my continued interest in artists who consciously insure that the medium they use is integral to the content of their work, this summer the gallery presents three installations reliant not only on technological equipment but on the prior experience of technology; the way we have learned to perceive and respond to film, recorded messages, and computer - generated material.
The visibility and interest surrounding post-war Italian art will only grow, as these artists use highly innovative media and a visual language that translates across borders.
He and the construction worker are doing something superficially similar, but the difference in scale is significant: The bulldozer, a machine that can destroy a lot of material quickly and indiscriminately, represents the authority of central planners, and political and business interests; the artist, who works with only the tools and friends available to him, represents a kind of everyman.
Dilling's interest in nature seems to have guided her selection of the other nine artists represented in My One and Only.
The exhibition has been particularly interesting to the students because most were not only unfamiliar with the black artists from the time period, but many were also unaware of Los Angeles history as a whole.
While Alexander von Humboldt's observations on the aesthetics of the continent's extraordinary scenery were influential, it was only after the colonies obtained independence from Spain that the New World opened up to the gaze of foreign artists who arrived individually, drawn by their own aesthetic interests, or collectively in commercial missions dispatched by foreign governments.
Yet, non-Western influences are cited only in discussions of the works by artists of color, while the overarching themes of industrialization and geometric abstraction as American art's primary interests in that period are preserved from earlier presentations of the collection.
Stuart's work has only started to gain more traction, especially with Dia: Beacon placing her Sayreville Strata Quartet scroll works from 1976 on long - term view just last year, and Jacques added that her presentation of some of the artist's works on paper — which dialogue with photographs by Ana Mendieta, who already has a strong institutional presence — had garnered a lot of interest.
For those interested in discovering the home of artists Jackson Pollock and Lee Krasner and seeing Pollock's art studio and famous paint drips, The Pollock - Krasner House offers one - hour guided tours by appointment only on Thursdays, Fridays and Saturdays between 11 am.
And those big - name artists are here only because London is a place of such wealth and interest.
Only Richard Tuttle earned his fame before I myself got interested in art, even as older artists such as Richard Serra, with Rolled and Forged or Switch, are producing some of their most demanding art ever.
The transmutation of art that's based on the Internet from online - only platforms to materializations in real life leads to an interesting question: what will this work look like 100 years from now, when the technologies that these artists are using, commenting on, and imitating either no longer exist or have been radically transformed?
«The move to Pfizer places them in a key position not only to engage with a community of peers, but also to create and show work in a beautiful new space located close to the curators, non-profit spaces, and galleries likely to be interested in featuring up - and - coming artists
Participating artists are only asked to be open to (and interested in) considering reactions to their work by the group, which will always be done in a supportive, constructive and casual environment, but could at the same time be challenging.
The gallery, although only 6 months old is carving an interesting program presenting mid career artists as well as new comers.
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