Sentences with phrase «as dualshock»

It features the same analog stick layout as the DualShock and a cord that should be long enough to reach from the Amazon Fire TV to the couch.
It looks as good as the Dualshock controller could get with a matte red finish and black monster icons that run through the hand grip.
This is a welcome relief to many PS4 users as the DualShock 4 controllers are fine for gaming, but inconvenient when using the PS4 as a media hub, which many users do.
If you have a PlayStation 4, the PlayStation 4's standard controller — known as the DualShock 4 — is actually a Bluetooth controller.
Unfolded will make use of the PlayStation 4's features, such as the Dualshock 4's touchpad and lightbar, in place of the Vita's touchscreens and cameras.
Tracking is based on PS Move, and the headset uses the same camera as the DualShock 4 and PS Move, Sony said.
Top 3 winners of the NBA 2K17 Major Tournament will receive a prize pack that includes items such as a DualShock 4 and PlayStation gear.
Control optimisations include tapping the top left of the touch screen to change stance and simultaneously tapping the top left and right of the touch screen to perform a special move, therefore providing a control scheme that is as fluent as the DualShock 4 controller.
And since the Vita simply does not have as many buttons as a Dualshock, some of the controls had to be assigned to the touchscreens.
The PS4 has gone up $ 50 and related merch such as the DualShock 4 and camera have also...
Feel the rhythm: Feel the rhythm and blocks dropping from the dynamic HD Rumble of the Nintendo Switch Joy - Con ™ as well as the DualShock ® 4 and Xbox One controllers.
Well, Sony have now released a detailed video preview of the attachment, demonstrating its capabilities and how you will look like a prized pillock when holding it: The video claims that the Move controller will be twice as accurate as a DualShock controller, and that feedback will be provided through the handles and the Move controller itself.
Call of Duty: WWII retains Infinite Warfare's positive control optimisations that feel as natural as the DualShock 4 controller as shooting and aiming have been re-mapped to R and L respectively which was important for two of the fundamental areas of the control scheme, while throwing tactical and lethal grenades is now mapped to the bottom left and right of the touch screen respectively, alongside sprinting now being re-mapped to holding the left of the rear touch pad, using the right of the rear touch pad to perform a melee attack and tapping the touch screen to produce the scoreboard during multiplayer.
3D depth - sensing technology accurately tracks your body as well as DUALSHOCK 4 and PlayStation Move controllers to provide an intuitive and extraordinary gaming experience.
Watch out as your DualShock 4 vibrates violently at random intervals throughout your playthrough.
be sure to tell nintendo, fact is the actual controller is the same price as a dualshock so same applies add new controllers when u can afford it.

Not exact matches

As we found out today, the 80 GB version is going to be back on June 12, but it's going to be packed with a copy of Metal Gear Solid 4 and a DualShock 3...
Well thats you:P, i own people in games such as TF2 on PC with a touchpad and they use a mouse, i guess it has to do with skill more than anything, perhaps your just more used to the dualshock controlers in general?
As per most NFS titles, the controls of the game work well and have been mapped perfectly on the DualShock controller.
The controls are well mapped on the PS4 DualShock controller as you unleash a variety of attacks on enemies, chaining some attacks and of course special manoeuvres.
The DualShock 4's good ol' Touchpad gets a bit of love, but not as much as in Gravity Rush Remastered.
Gravity Rush 2 has similarly abandoned a questionable DualShock 4 control scheme, upped its map sizes and, basically, beefed itself up as much as possible.
The DualShock 4 might be as close to the perfect controller as we will ever get.
As I'm more accustomed to the DualShock 4 and Xbox One controller scheme, it took a little while for me to get used to Nintendo's controller layout, but eventually I got the hang of it.
Although Juiced boasts as a racing simulation game, it is in actual fact an arcade racing game that features responsive controls that makes full use of the dualshock controller.
While smooth movement, as seen with the DualShock 4, won't be available with the Move controllers at launch, they do come with interesting features, like the chance to assign specific abilities to each hand for mixed combo attacks.
One nice little touch is that the Dualshock 4's microphones plays audio as if it were you classe's com device, which is cool.
Then you have PS4 Remote Play, giving added appeal to those with a Sony console under the TV who want to play over Wi - Fi on the go, as well as the option to use your DualShock controller with your tablet to enhance the gaming experience.
There's also a range of accessories available for the Xperia Z2 Tablet, including a slim Bluetooth keyboard and stand case available for # 39 ($ 64), as well as compatibility with the PS3 DualShock controller for gaming.
The Dualshock is cool too... as long as it's not mentioned in the same sentence as the... hmm, Microsoft needs to start naming their controllers, haha.
If not you can buy a used copy and emulate it on PC, for full effect use a dualshock 3 or 4 as a game pad. . .
Both games will also fully support as additional control system the touch screen on Nintendo Switch and the DualShock 4 Touchpad.
There will be a way to live out those frustrations however: also confirmed is the ability for Move and DualShock players to play together, online and off, in both the story and Mercenaries modes, as well as the bonus episodes.
All in all, having the ability to play PlayStation Vita games on the big screen using a DualShock 3 or 4 feels just as good as one would expect
The sound effects include Major Fletcher walking, sprinting or dashing, gunfire from your weapons, a range of attacks from machines and their respective weaponry, explosions from environmental hazards such as explosive barrels and electric devices when shot at and ambient sound effects such as heavy rain that breathes more life into the surrounding environments, alongside atmospheric music, while the DualShock 4 speaker sporadically produces a voice - over detailing your latest objective.
However, there have been minor but notable changes such as the addition of the light bar DualShock 4 at Amazon and Microsoft Xbox One at Amazon with its new rumble triggers.
Interestingly, the DualShock 4 controller will work excellently with games such as Steam and Shovel Knight.
The Vita's touch screen controls have mostly been mapped to the touch pad of the DualShock 4 controller such as swiping across the touch pad to move the cursor or navigate through inventory items and tapping the touch pad to start or continue a conversation with a nearby character, select an item, use an item, examine an item or walk.
First, looking to the left and seeing your tank's cannon move up and down as you aim with the right stick on your DualShock 4.
This bundle includes a Limited Edition 500 GB PS4 in Gray Blue featuring a silk - screened image of Nathan Drake, as well as a matching DualShock 4 and a copy of Uncharted 4: A Thief's End on Blu - ray.
Previously a hit PC game, the developers have described this as a game best suited to a controller, so the DualShock 4 version of this interesting looking title is set - up to be the definitive version of the game.
But then... Journey's lose something without its passive online functionality, and TUS is alleged here to be Move - centric (though I've as yet played with anything but a DualShock).
It still has somewhat of the same design as previous DUALSHOCK controllers, but the subtle changes make is arguably the best DUALSHOCK controller ever made.
This official PlayStation sweater features the iconic rainbow logo, as well as the buttons featured on the very first Dualshock controller.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 or alternatively pressing square to fire Rad's blaster; pressing L2 to use the aim lock; pressing O to perform Dusty's slam; pressing triangle to use such as entering passages; pressing X to jump; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move Rad when exploring a level or Dusty within the Pixelverse; changing the direction of the right analogue stick to aim Rad's blaster; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
In addition, not only does it look swell on the DualShock 4, it blends seamlessly with it as well.
There is no DualShock 4 speaker implementation which is surprising as it could have produced voice - overs from the announcer and participating characters or sound effects.
The game also implements motion controls with the PlayStation Move, along with the sharpshooter, but I found myself not really enjoying the motion controls as, even after I tweaked them, the controls felt incredibly stiff and delayed, so I constantly switched back to the regular DualShock 3 controller, which felt a lot better.
The controls are appropriately mapped to the DualShock 4 controller as they are simplistic to learn and are customisable.
Either way, the 4PS gets the nod due to its familiarity towards people who have used the DualShock 4 as opposed to utilizing said controller with a new form of grip and control, and in competitive gaming, even the slightest loss of grip can lead to a loss.
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