Sentences with phrase «as eidos»

Tagged as Eidos, Game Review, Kane & Lynch 2: Dog Days, Kane & Lynch 2: Dog Days Review, Playstation 3, PS3, Square Enix
By estranging most of the female market, such as Eidos Interactive with Tomb Raider, a company is reducing much of its potential consumer base.
We'll have more info as soon as Eidos is willing to talk.
Greg Miller hosts as Eidos Montreal and Open Bionics discuss their collaboration to create affordable, functional and fashionable 3D - printed prosthetic arms, inspired by the Deus Ex Universe.
There shouldn't be any problems there as Eidos» directors intend to recommend that Eidos» shareholders vote in favor of Square Enix's proposal after hearing financial advice by Citi.
Well come next Thursday, you'll get your chance to do just that, as Eidos has announced via the official Tomb Raider forums that a trophy patch will hit the PlayStation Network on May 28 (see the list here).

Not exact matches

Another Southeast Asian ETF looking great is iShares MSCI Indonesia Fund ($ EIDO), which has formed a tight - ranged base while holding the rising 10 - week moving average (roughly the same as the 50 - day moving average on the daily chart), indicating that the price action is very tight.
For Aristotle, for example, eidos and hyle are prior to ousiai as archai.
Eidos Montreal's take on Garret and the City comes as a surprise when you consider the hardcore stealth gameplay.
Hitman 2: Silent Assassin revolutionized the stealth genre, and was added to the library of Eidos» formidable library of popular and critically - acclaimed stealth games such as Deus Ex and Thief.
Eidos Montreal's The Avengers Project is another unknown, to the point where we don't even know what kind of game it is, though rumors have pegged it as being some sort of Destiny - style co-operative experience.
Activision is absent from the list of top 10 games, as are all other publishers in the industry except Nintendo, EA and Square Enix (the last of which recently bought Batman publisher Eidos).
About the Founders: Chris is best known as a top - tier creative director, art director and concept artist, with key involvement in the acclaimed animated TV series reboot «Max Steele», Eidos» «Monster Lab» franchise, and Disney's ill - fated (but beautiful) «Pirates of the Caribbean: The Doomed Armada.»
Published by Eidos Interactive, Batman: Arkham Asylum follows the caped crusader as he takes on the Joker and other supervillains in the titular madhouse.
Unfortunately, the reorganization will cause some former Eidos employees to lose their jobs, making this seem like as much a cost cutting measure as it is a marketing strategy.
«It's as close to perfect as we've ever come,» says Eidos marketing big wig, Jon Brooke, of the upcoming Batman: Arkham Asylum.
Next to new shots from ArmA II and Brothers in Arms Hell's Highway, the galleries have been updated with the first images from the newly - announced Batman game from Eidos, Batman: Arkham Asylum, as well as more than a few handfuls of new Mega Man 9 screens that show off new weapons and a boss you'll be able to use them on.
While Eidos» chief Phil Rogers and other former Eidos employees run Square Enix Europe, the Eidos name will be kept alive as a brand to distinguish franchises developed by the old Eidos team.
Eidos Montreal (Multiplayer) Publisher: Square Enix Singleplayer: Yes Multiplayer 2 - 8 players PEGI: 18 + Reinventing a beloved franchise is a dangerous thing, as the recently released DmC: Devil May Cry showed.
Despite Eidos doing a fair job of managing to keep every style of play balanced, hacking feels as though it really is a required skill in the game.
«As the first release for Eidos - Montreal, it's impossible to express how extremely proud we are of the final product and all of the hard work that went into its creation.»
Phil Rogers will be staying on as the CEO of Eidos; he seems excited to keep his job saying «This is a watershed moment for Eidos.
The development of the Eidos Montreal sci - fi RPG is now formally completed as Square Enix announces the game's gold status, meaning it's finished and headed to the presses.
Creating new intellectual properties to keep your customers interested is not as necessary as some make it out to be, Eidos Montreal general manager Stephane D'Astous has said.
That said, it should come as a great surprise to fans the upcoming DLC, The Missing Link, will not only give us roughly five hours of additional gameplay, but even a boss fight developed in - house at Eidos Montreal, which will differentiate itself from the others in a number of ways.
Square Enix has resolved to keep Eidos under their banner as an independent and wholly - owned subsidiary.
Eidos Montreal's Tumblr Blog delivers the news, saying: «The Missing Link is approximately 5 hours long, but as always that varies depending on your playstyle and completionist urges.»
Last week we mentioned how Thief 4 was probably one of the worst kept secrets in gaming after Eidos kept dropping hints about a «AAA» game starting with the letter «T.» Today, Eidos Montreal has blown the cloak off the whole affair and officially announced that Thief 4, head - shakingly written as Thi4f, is the real deal.
Koji Taguchi, a senior executive officer at Square Enix Holdings, posted the following at Twitter on the final day of the show: «Because we merged with Eidos and had games like Tomb Raider, Deus and Hitman, as a company we were able to keep face.
Square Enix bought Eidos largely as a foothold in the Western market, and Legacy of Kain is the largest Eidos franchise it hasn't been working to revive.
I just wish Eidos Montreal would've added that original difficulty setting, even as a day one DLC add - on (see: Metro Last Light's «Ranger Mode»), for those looking for the ultimate hardcore experience.
A flicker of hope surfaced recently - after Square - Enix bought out Eidos, Raziel and Kain recently made a cameo appearance as DLC characters for Lara Croft and the Guardian of Light, a downloadable twin - stick shooter style game released on Xbox Live and PlayStation Network — even including some banter between Raziel and Kain, much to my delight.
Included are: exclusive interviews from Core Design, Crystal Dynamics, Eidos Montreal, official voice actors, composers, live action models, comic artists, and an in - depth look at all games in the franchise with insights into unreleased titles as well.
Tagged as: 3rd Person, Action, Action / Adventure, Adventure, Eidos, Eidos Montreal, LinkedIn, Montreal, Next Gen
Eidos Montréal head David Anfossi told GamesIndustry.biz that from his experience these type of games cost «$ 75 - 100 million,» and that the estimate was» production only» as promotion for a key title will take up another $ 35 million dollars.
But viewed as a series of systems and levels, Eidos Montreal has outdone itself.
Eidos Montreal have a new trailer for Deus Ex: Human Revolution as part of the developer diary series «Beyond...
Tagged as: Augment, Augment Your Pre-Order, Bonus, Deus Ex, Deus Ex: Mankind Divided, Early Release, Eidos Montreal, Mankind Divided, PC, PlayStation 4, Pre Order, Xbox One
An expert in artificial intelligence, Doug worked at legendary Looking Glass Studios, Eidos Interactive, and Ion Storm, participating in games such as Ultima Underworld, System Shock, Thief, and Tomb Raider.
Trusted Reviews spoke to the head of Eidos Montreal about how the team will redefine Lara Croft as a character
Eidos Montreal has announced Deus: Ex Universe, which will be a series of connected entries into the Deus Ex franchise covering medium's such as graphic novels, books and gaming.
Not too worried though, as back on Deadly Shadows Ion Storm / Eidos was clearly reacting to Splinter Cell and MGS (both at the peak of their powers back then, and both third - person stealth games) when they made Thief 3 in third - person by default.
As the City expanded though, I wished that Eidos had realized that modern games have things like fast travel points and maps that are actually helpful.
Stéphane D'Astous, former general manager of Eidos Montreal and Ubisoft Montreal director of operations, has joined Hibernum Creations as its new chief operating officer.
Square Enix has announced that it is looking for developer submissions for game ideas based on Eidos properties Gex, Fear Effect and Anachronox as part of the Square Enix Collective crowdfunding platform.
Square Enix Ltd. also has a global network of leading development studios such as IO Interactive ™, Crystal Dynamics ®, and Eidos Montréal.
Since he's been in charge, we've seen the announcement of Kingdom Hearts III and a Final Fantasy VII Remake, and that's on top of the quality games that Eidos is already pumping out such as Hitman, Deus Ex: Mankind Divided, and Rise of the Tomb Raider!
He moved to the QA department at Ion Storm Austin in 2003 to work on Deus Ex: Invisible War and Thief: Deadly Shadows, as well as providing testing on various other Eidos games.
John Clark joined Sega Europe in 2007 from Eidos as UK sales director.
Towards the end of the DLC is a boss fight, which fans won't find as frustrating as those in the main game, Eidos Montreal told Eurogamer.
a b c d e f g h i j k l m n o p q r s t u v w x y z